The NPD Group has revealed which games were top sellers in the U.S. for July 2020, including Pokémon Sword and Super Smash Bros. Ultimate. The full results in each relevant category are as follows:
The top 20 best-selling games of the month in the U.S.
- Ghost of Tsushima
- Call of Duty: Modern Warfare
- Paper Mario: The Origami King*
- The Last of Us: Part II
- Animal Crossing: New Horizons*
- Ring Fit Adventure
- Mortal Kombat 11
- Mario Kart 8: Deluxe*
- Super Smash Bros. Ultimate*
- Sword Art Online: Alicization Lycoris
- Minecraft: PlayStation 4 Edition
- The Legend of Zelda: Breath of the Wild*
- Rainbow Six: Siege [Tom Clancy’s]
- New Super Mario Bros. U Deluxe*
- MLB: The Show 20
- Star Wars Jedi: Fallen Order
- Need for Speed: Heat
- Marvel’s Spider-Man
- Assassin’s Creed: Odyssey
- Call of Duty: Black Ops III
*Does not include Nintendo eShop digital sales
Top 10 best-selling games so far this year
- Call of Duty: Modern Warfare
- Animal Crossing: New Horizons*
- The Last of Us: Part II
- Final Fantasy VII: Remake
- Ghost of Tsushima
- Dragon Ball Z: Kakarot
- MLB: The Show 20
- Resident Evil 3
- Mario Kart 8: Deluxe*
- Mortal Kombat 11
Top 10 best-selling games of the last 12 months
- Call of Duty: Modern Warfare
- Madden NFL 20
- Star Wars: Jedi: Fallen Order
- NBA 2K20*
- Animal Crossing: New Horizons*
- The Last of Us: Part II
- FIFA 20
- Mario Kart 8: Deluxe*
- Pokémon: Sword*
- Luigi’s Mansion 3*
Top 10 Nintendo Switch games for July 2020
- Paper Mario: The Origami King*
- Animal Crossing: New Horizons*
- Ring Fit Adventure
- Mario Kart 8: Deluxe*
- Super Smash Bros. Ultimate*
- The Legend of Zelda: Breath of the Wild*
- New Super Mario Bros. U Deluxe*
- Super Mario Odyssey*
- Super Mario Party*
- Pokémon: Sword*
“Consumer spending across video game hardware, content, and accessories totaled $3.6 billion in July 2020, increasing 32% when compared to a year ago,” NPD analyst Mat Piscatella said. “Double-digit percentage spending gains in accessories, subscription, mobile, and both digital full game as well as post launch spending on console and PC offset a slight decline in hardware.”
“Year-to-date spending reached $26 billion, 21% higher than the same period in 2019,” Piscatella said. “Content, hardware, and accessory spending are each over 20% higher when compared to the same period a year ago.”
“Digital content spending — which includes full game downloads, post launch content, mobile and subscription spending — increased 41%,” Piscatella said. “Year-to-date 2020 content spending reached $23 billion, a 21% increase when compared to the same period a year ago. While spending has increased across all digital content segments, the strongest gains have been achieved in digital content spending on console platforms.”
Source: VentureBeat.com
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