Pokémon GO was honored with the prize for Best Mobile/Handheld Game at the 2017 Game Developers Choice Awards (GDCA) during the 2017 Game Developers Conference (GDC) at the Moscone Center in San Francisco.
“This year’s amazing slate of winners is a testament to the diversity of experiences in games. Pokemon Go took gaming outdoors using AR, while Job Simulator showed how lo-fi aesthetics could meet cutting edge tech for a winning VR experience. Overwatch once again proved Blizzard’s uncanny ability to make a perfectly balanced multiplayer game, and Inside delved deep into our dark psyches to unearth our scariest nightmares,” said Meggan Scavio, General Manager of GDC. “These nominees speak to the strength of games as a medium, but also show the various textures and possible creative outlets that interactive entertainment can provide. Congrats to all of the winners and nominees for following their visions and thanks to all developers who strive to make amazing games for us day in and day out.”
All of the GDCA winners in each category are as follows:
Best Audio
Inside (Playdead)
Best Debut
Campo Santo (Firewatch)
Best Design
Overwatch (Blizzard Entertainment)
Best Mobile/Handheld Game
Pokemon Go (Niantic)
Innovation Award
No Man’s Sky (Hello Games)
Best Narrative
Firewatch (Campo Santo)
Best Technology
Uncharted 4: A Thief’s End (Naughty Dog)
Best Visual Art
Inside (Playdead)
Best VR/AR Game
Job Simulator: The 2050 Archives (Owlchemy Labs)
Audience Award
Battlefield 1 (EA DICE)
Game of the Year
Overwatch (Blizzard Entertainment)
Pioneer Award
Jordan Mechner
Ambassador Award
Mark DeLoura
Lifetime Achievement Award
Tim Sweeney
Source: Gamasutra