A session focused entirely on Pokémon GO took place at the 2017 Game Developers Conference (GDC) earlier this month. It was titled Pokémon GO & Designing Interactive Games for the Real World and was helmed by Dennis Hwang, the director of visual and interaction design at Niantic. In this GDC 2017 talk, Hwang described the various UX and visual design choices that were shaped by a focus on real-world gaming, and how they led to a fun and accessible play experience for a diverse set of players across age and gender demographics. You can see the entire session for yourself in the video below:
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