In this month’s issue of Game Informer, Game Freak co-founder Junichi Masuda explains why his team chose not to create Pokémon Gray. Many staff members were interested in expanding on the original story of Pokémon Black and White, and they thought about creating “a game that was set a couple years after Black and White wrapped up to kind of show how things changed and expand on the events of the previous one.”
Regarding why Pokémon Gray specifically didn’t happen, Masuda said: “A lot of people were expecting Pokemon Gray at the time, but the concept of Black and White was kind of these opposing forces – a yin-yang kind of thing. If we went with Gray, it would have moved away from that concept so we decided to keep the titles there.”
Another topic touched on is related to Pokémon remakes. Game Freak doesn’t seem to simply pump out new Pokémon games, as it remains interested in revisiting past titles. “I don’t think we’re focused exclusively on making all new stuff,” Masuda said. “I think it’s important – the nostalgia factor is one thing – to give these memories, this content, another chance to shine for new players. And as a player myself I enjoy that kind of thing, as well.”
Source: Nintendo Everything