The folks at Game Informer recently made a trip to Game Freak‘s Tokyo headquarters for this month’s cover story, which happens to be Pokémon Sword and Shield. They had a chance to chat with the game’s director, producer, planning director and art director, picking their brains on the direction of the series and what they hope to accomplish with the upcoming Nintendo Switch titles. Read on below for a couple excerpts from Game Informer’s recent hands-on session with the upcoming duo of Pokémon games:
“The first thing I noticed was I could use a Switch Pro Controller, something not possible with last year’s Pokémon Let’s Go, Pikachu and Eevee. I didn’t have the opportunity to create my own character, but you can still choose basic looks (gender, skin tone, etc.) from the get-go. Also, I played docked in TV mode. In TV mode, Pokémon Sword ran smooth, without any noticeable hiccups or framerate drops.
“As with all Pokémon games, the story begins with a character telling you about the exciting world of Pokémon. However, instead of it being the typical professor giving the monologue, Sword and Shield open with a speech from Chairman Rose in the middle of stadium in the style of a TV broadcast. The speech goes over the same beats as your typical Pokémon opening, but sets the tone for the sports-centric atmosphere in the Galar region. After a brief speech, undefeated Galar champion Leon emerges to begin a battle with a character I can’t yet discuss. Leon calls out his trusty Charizard and the broadcast cuts away just as his Charizard grows enormous in size.”
To view the entire Game Informer hands-on preview, click here.
Source: Game Informer