Verizon blames Niantic for problems at the first-ever Pokémon GO Fest in Chicago

Verizon says it’s not to blame for the widespread issues that occurred at the first-ever Pokémon GO Fest last week. The wireless carrier’s engineers worked with Pokémon GO developer Niantic before the worldwide event opened in Chicago on Saturday. It boosted its capacity for the event and had representatives in place to make sure its network was up and running. “This was not a Verizon issue,” a Verizon spokesperson said and added that company engineers “reported that even when attendees were experiencing issues accessing the game itself, other applications like YouTube worked just fine — which indicated the issues were outside of Verizon’s control, like an issue with the game’s server itself.”

Source: Business Insider

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