Junichi Masuda talks about Pokémon GO functionality with Pokémon Let’s Go Pikachu & Eevee, bringing families together and more

Game Freak director Junichi Masuda was recently interviewed by Famitsu about Pokémon Let’s Go Pikachu and Let’s Go Eevee. The following excerpts are fan translations from the interview:

So, you’ve already discussed this in a variety of places, but could you tell us about how you developed the concept of the two games?

Masuda: With the success of Pokemon GO, the Pokemon franchise’s impact on people has increased greatly on a global scale. However, despite the fact that Pokemon GO events bring in a lot of trainers, not all of those people experience the rest of the Pokemon series. On the other hand, players who have enjoyed the mainline Pokemon games up until now may not necessarily be playing Pokemon GO. So, naturally, the driving force behind the development of Let’s Go, Pikachu and Let’s Go, Eevee was bringing those two groups of people together in some way. Our approach could be best summarized by saying that our goal was to make “a Pokemon game for everyone!”

Pokemon GO can’t be played without some kind of smart device, right?

Masuda: That’s right; for example, there are a lot of kids out there that don’t have smartphones yet who can’t experience Pokemon GO. We basically made this game to allow people who might not have access to Pokemon GO to enjoy a Pokemon GO-ésque experience. Of course, this also presents an opportunity for parents to enjoy the franchise with their kids!

This kind of game does certainly seem like it’d be optimal for parents and their children to play together.

Masuda: Right, for example, let’s say a parent and child go out to play Pokemon GO together. After they come home they can bring the Pokemon they caught in Pokemon GO over to the two Let’s Go games and continue playing together on the living room TV! That’s the kind of natural blend between Pokemon and the flow of everyday life that we considered over the course of the games’ development. It isn’t just about the experience of throwing a Pokeball but being able to play and experience Pokemon as a part of everyday life – I really wanted both fans of the mainline series and fans of Pokemon GO to be able to get a taste of that. Again – to put it frankly – we wanted to make a Pokemon game that all fans could enjoy.

To read the entire translation, click here.

Source: Nintendo Everything

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