Nintendo has published the official English version of its latest financial briefing for the fiscal year ending March 2019. Read on below for a few notable excerpts:
What is your strategy for Nintendo Switch this holiday season? Pokémon: Let’s Go, Pikachu!, Pokémon: Let’s Go, Eevee!, and Super Smash Bros. Ultimate will be releasing soon. It is necessary to sell to those who did not buy Nintendo Switch despite a strong software lineup last year. With what kind of user base do you envision popularizing Nintendo Switch? And could you talk about the current user demographics for Nintendo Switch and how you see the user base expanding? How do you evaluate a status on pre-orders that have started for Pokémon: Let’s Go, Pikachu!, Pokémon: Let’s Go, Eevee!, and Super Smash Bros. Ultimate?
Shuntaro Furukawa (President and Representative Director): The things that make Nintendo Switch uniquely appealing are, for example, that it is a home console system that can be carried around and you can play “anytime, anywhere, with anyone,” that it has shareable Joy-Con, and that people can bring multiple systems together for local multiplayer matches. With regards to our strategy for this holiday season, there are two things we need to do. We need to encourage consumers who already have a Nintendo Switch system to continue playing it, and we need to expand our user base by encouraging people who do not have the system yet to purchase it. Our primary approach to encouraging continued play is to release new software titles. We have a full lineup of games for this holiday season, including Super Mario Party, Pokémon: Let’s Go, Pikachu!, Pokémon: Let’s Go, Eevee!, and Super Smash Bros. Ultimate, and we are actively working to maximize sales for each. We will also encourage people to keep playing their Nintendo Switch systems through our services including expanding our add-on content, and leveraging the Nintendo Switch Online service that newly began in September.
Regarding the broadening of our user base, we expect there are still plenty of people who have played Nintendo games in the past but have not yet purchased Nintendo Switch. It is our view that we have not fully communicated the appeal of the system to these consumers, so it is important that we adequately convey the unique capabilities and appeal of Nintendo Switch to them. Likewise, there are people out there who play video games, but have never bought a Nintendo system. It is important that our messaging to them clearly shows that there is a more varied lineup of more titles including ones from other software publishers to play on Nintendo Switch than on previous Nintendo platforms. Plus, they can bring their systems with them to play local multiplayer together, and they can play these games on the go instead of only in front of the TV, all thanks to the unique play styles made possible by Nintendo Switch. Finally, it is important that we communicate the appeal of Nintendo Switch to people who seldom play games. Regarding our approach to consumers who do not normally play games, with Nintendo Labo being one of the ways, we attempt to promote long-term sales that go beyond this holiday season.
Pre-orders are going well for Pokémon: Let’s Go, Pikachu!, Pokémon: Let’s Go, Eevee!, and Super Smash Bros. Ultimate. We will actively promote these titles via television commercials and other advertising methods in several regions, so we expect pre-orders to grow even further.
Is there any possibility you would make Nintendo titles like Mario Kart or Super Smash Bros. available to cross-platform or cross-device play like Fortnite Battle Royale has done?
Furukawa: If publishers want to release cross-platform titles, and doing so would make consumers happy, then as long as it is technically feasible, we would want to support them. That said, we have absolutely no plans to offer any Nintendo games as cross-platform titles at this time.