Jellicent, #593 – Floating Pokémon

Its body is mostly seawater. It's said there's a castle of ships Jellicent have sunk on the seafloor. The fate of the ships and crew that wander into Jellicent's habitat: all sunken, all lost, all vanished. Type: Water/Ghost Category: Floating Ability: Water Absorb, which restores HP if hit by a Water-type move. Or Cursed Body, which may … Continue reading Jellicent, #593 – Floating Pokémon

Frillish, #592 – Floating Pokémon

They paralyze prey with poison, then drag them down to their lairs, five miles below the surface. If its veil-like arms stun and wrap a foe, that foe will be dragged miles below the surface, never to return. Type: Water/Ghost Category: Floating Ability: Water Absorb, which restores HP if hit by a Water-type move. Or Cursed Body, … Continue reading Frillish, #592 – Floating Pokémon

Amoonguss, #591 – Mushroom Pokémon

They show off their Poké Ball caps to lure prey, but very few Pokémon are fooled by this. It lures prey close by dancing and waving its arm caps, which resemble Poké Balls, in a swaying motion. Type: Grass/Poison Category: Mushroom Ability: Effect Spore, where contact may poison or cause paralysis or sleep. Hidden Ability: Regenerator, which … Continue reading Amoonguss, #591 – Mushroom Pokémon

Foongus, #590 – Mushroom Pokémon

It lures people in with its Poké Ball pattern, then releases poison spores. Why it resembles a Poké Ball is unknown. It lures Pokémon with its pattern that looks just like a Poké Ball, then releases poison spores. Type: Grass/Poison Category: Mushroom Ability: Effect Spore, where contact may poison or cause paralysis or sleep. Hidden Ability: Regenerator, … Continue reading Foongus, #590 – Mushroom Pokémon

Escavalier, #589 – Cavalry Pokémon

Wearing the shell covering they stole from Shelmet, they defend themselves and attack with two lances. These Pokémon evolve by wearing the shell covering of a Shelmet. The steel armor protects their whole body. Type: Bug/Steel Category: Cavalry Ability: Swarm, which powers up Bug-type moves when the Pokemon is in trouble. Or Shell Armor, which protects the … Continue reading Escavalier, #589 – Cavalry Pokémon

Karrablast, #588 – Clamping Pokémon

These mysterious Pokémon evolve when they receive electrical stimulation while they are in the same place as Shelmet. For some reason they evolve when they receive electrical energy while they are attacking Shelmet. Type: Bug Category: Clamping Ability: Shed Skin, where the Pokemon may heal its own status conditions. Or Swarm, which powers up Bug-type moves … Continue reading Karrablast, #588 – Clamping Pokémon

Emolga, #587 – Sky Squirrel Pokémon

They live on treetops and glide using the inside of a cape-like membrane while discharging electricity. The energy made in its cheeks' electric pouches is stored inside its membrane and released while it is gliding. Type: Electric/Flying Category: Sky Squirrel Ability: Static, where contact with the Pokemon may cause paralysis. Hidden Ability: Motor Drive, which boosts … Continue reading Emolga, #587 – Sky Squirrel Pokémon

Sawsbuck, #586 – Season Pokémon

They migrate according to the seasons. People can tell the season by looking at Sawsbuck's horns. They migrate according to the seasons, so some people call Sawsbuck the harbingers of spring. Type: Normal/Grass Category: Season Ability: Chlorophyll, which boosts the Pokemon's Speed stat in sunshine. Or Sap Sipper, which boosts the Attack stat when hit by … Continue reading Sawsbuck, #586 – Season Pokémon