Houndoom, #229 – Dark Pokémon

In a Houndoom pack, the one with its horns raked sharply toward the back serves a leadership role. These Pokémon choose their leader by fighting among themselves. Type: Dark/Fire Category: Dark Ability: Flash Fire, which powers up the Pokemon's Fire-type moves if it's hit by one. Or Early Bird, where the Pokemon awakens quickly from sleep. … Continue reading Houndoom, #229 – Dark Pokémon

Advertisements

Houndour, #228 – Dark Pokémon

Houndour hunt as a coordinated pack. They communicate with each other using a variety of cries to corner their prey. This Pokémon's remarkable teamwork is unparalleled. Type: Dark/Fire Category: Dark Ability: Flash Fire, which powers up the Pokemon's Fire-type moves if it's hit by one. Or Early Bird, where the Pokemon awakens quickly from sleep. Hidden … Continue reading Houndour, #228 – Dark Pokémon

Ursaring, #217 – Hibernator Pokémon

In the forests inhabited by Ursaring, it is said that there are many streams and towering trees where they gather food. This Pokémon walks through its forest gathering food every day. Type: Normal Category: Hibernator Ability: Guts, which boosts the Attack stat if the Pokemon has a status condition. Or Quick Feet, which boosts the … Continue reading Ursaring, #217 – Hibernator Pokémon

Mewtwo, #150 – Genetic Pokémon

Mewtwo is a Pokémon that was created by genetic manipulation. However, even though the scientific power of humans created this Pokémon's body, they failed to endow Mewtwo with a compassionate heart. Type: Psychic Category: Genetic Ability: Pressure, which enables the Pokemon to raise opposing Pokemon's PP usage. Hidden Ability: Unnerve, which unnerves opposing Pokemon and makes them unable … Continue reading Mewtwo, #150 – Genetic Pokémon

Aerodactyl, #142 – Fossil Pokémon

Aerodactyl is a Pokémon from the age of dinosaurs. It was regenerated from genetic material extracted from amber. It is imagined to have been the king of the skies in ancient times. Type: Rock/Flying Category: Fossil Ability: Rock Head, which protects the Pokemon from recoil damage. Or Pressure, which raises the opposing Pokemon's PP usage. Hidden Ability: Unnerve, … Continue reading Aerodactyl, #142 – Fossil Pokémon

Pokémon Video Game Championships rules updated to permit new Abilities, moves and Poké Balls via Pokémon Bank

The official rules of the Pokémon Video Game Championships have been amended following the recent update to Pokémon Bank. Trainers are permitted to use Pokémon they may have hatched from Eggs that have newly available Hidden Abilities and Egg Moves. Keep an eye out for Aerodactyl with the Unnerve Ability, Porygon2 with the Analytic Ability, … Continue reading Pokémon Video Game Championships rules updated to permit new Abilities, moves and Poké Balls via Pokémon Bank

Persian – #053

Persian has six bold whiskers that give it a look of toughness. The whiskers sense air movements to determine what is in the Pokémon's surrounding vicinity. It becomes docile if grabbed by the whiskers. Type: Normal Category: Classy Cat Ability: Technician, which powers up the Pokemon's weaker moves. Or Limber, which protects the Pokemon from paralysis. … Continue reading Persian – #053