Chandelure, #609 – Luring Pokémon

Being consumed in Chandelure's flame burns up the spirit, leaving the body behind. The spirits burned up in its ominous flame lose their way and wander this world forever. Type: Ghost/Fire Category: Luring Ability: Flash Fire, which powers up the Pokemon's Fire-type moves if it's hit by one. Or Flame Body, where contact with the Pokemon may … Continue reading Chandelure, #609 – Luring Pokémon

Lampent, #608 – Lamp Pokémon

The spirits it absorbs fuel its baleful fire. It hangs around hospitals waiting for people to pass on. It arrives near the moment of death and steals spirit from the body. Type: Ghost/Fire Category: Lamp Ability: Flash Fire, which powers up the Pokemon's Fire-type moves if it's hit by one. Or Flame Body, where contact with the … Continue reading Lampent, #608 – Lamp Pokémon

Litwick, #607 – Candle Pokémon

While shining a light and pretending to be a guide, it leeches off the life force of any who follow it. Litwick shines a light that absorbs the life energy of people and Pokémon, which becomes the fuel that it burns. Type: Ghost/Fire Category: Candle Ability: Flash Fire, which powers up the Pokemon's Fire-type moves if it's … Continue reading Litwick, #607 – Candle Pokémon

Beheeyem, #606 – Cerebral Pokémon

Apparently, it communicates by flashing its three fingers, but those patterns haven't been decoded. It uses psychic power to control an opponent's brain and tamper with its memories. Type: Psychic Category: Cerebral Ability: Synchronize, which passes poison, paralyze or burn to the Pokemon that inflicted it. Or Telepathy, which anticipates an ally's attack and dodges … Continue reading Beheeyem, #606 – Cerebral Pokémon

Elgyem, #605 – Cerebral Pokémon

It uses its strong psychic power to squeeze its opponent's brain, causing unendurable headaches. Rumors of its origin are linked to a UFO crash site in the desert 50 years ago. Type: Psychic Category: Cerebral Ability: Synchronize, which passes poison, paralyze or burn to the Pokemon that inflicted it. Or Telepathy, which anticipates an ally's … Continue reading Elgyem, #605 – Cerebral Pokémon

Eelektross, #604 – EleFish Pokémon

With their sucker mouths, they suck in prey. Then they use their fangs to shock the prey with electricity. They crawl out of the ocean using their arms. They will attack prey on shore and immediately drag it into the ocean. Type: Electric Category: EleFish Ability: Levitate, which gives full immunity to all Ground-type moves. Hidden … Continue reading Eelektross, #604 – EleFish Pokémon

Eelektrik, #603 – EleFish Pokémon

It wraps itself around its prey and paralyzes it with electricity from the round spots on its sides. Then it chomps. These Pokémon have a big appetite. When they spot their prey, they attack it and paralyze it with electricity. Type: Electric Category: EleFish Ability: Levitate, which gives full immunity to all Ground-type moves. Hidden Ability: … Continue reading Eelektrik, #603 – EleFish Pokémon

Tynamo, #602 – EleFish Pokémon

While one alone doesn't have much power, a chain of many Tynamo can be as powerful as lightning. One alone can emit only a trickle of electricity, so a group of them gathers to unleash a powerful electric shock. Type: Electric Category: EleFish Ability: Levitate, which gives full immunity to all Ground-type moves. Hidden Ability: None … Continue reading Tynamo, #602 – EleFish Pokémon