Niantic is continuing to announce new events and content for Pokémon GO. Read on below to learn more: Spectacular Showcase updates await at a PokéStop near you—plus a clever Pikachu debuts, too! Trainers, A spectacular slew of improvements are now available at a PokéStop Showcase near you! New avatar items and a clever Pikachu debut … Continue reading Niantic has resolved a technical issue causing all Pikachu, Ph.D. caught so far to have the same CP, Attack, Defense and HP in Pokémon GO
Video: Super Smash Bros. Ultimate director Masahiro Sakurai explains how you’ll need a system for implementing handicap settings for more casual games that will be enjoyed by a wider audience
Super Smash Bros. Ultimate director Masahiro Sakurai has started a new YouTube channel called "Masahiro Sakurai on Creating Games." Check out the latest batch of uploaded content via the embedded video below: https://www.youtube.com/watch?v=-aA_mjpCPMg Handicap Systems [Design Specifics] In competitive scenes, it's expected for each player's skill to be directly reflected—but not all games need to … Continue reading Video: Super Smash Bros. Ultimate director Masahiro Sakurai explains how you’ll need a system for implementing handicap settings for more casual games that will be enjoyed by a wider audience
Video: Super Smash Bros. Ultimate director Masahiro Sakurai defines “game essence” as risk and reward, and explores how it impacts the push and pull at the heart of games
Super Smash Bros. Ultimate director Masahiro Sakurai has started a new YouTube channel called "Masahiro Sakurai on Creating Games." Check out the latest batch of uploaded content via the embedded video below: https://www.youtube.com/watch?v=EehkCHMll2o B: Game Essence 1 (Category Compilation) #01~#06 In Category B: Game Essence, I define "game essence" as risk and reward, and explore … Continue reading Video: Super Smash Bros. Ultimate director Masahiro Sakurai defines “game essence” as risk and reward, and explores how it impacts the push and pull at the heart of games
Video: Super Smash Bros. Ultimate director Masahiro Sakurai discusses the sense of scale for unique effects
Super Smash Bros. Ultimate director Masahiro Sakurai has started a new YouTube channel called "Masahiro Sakurai on Creating Games." Check out the latest batch of uploaded content via the embedded video below: https://www.youtube.com/watch?v=rXwo0qcKJDk Making Effects the Right Size [Effects] Effects lack physical presence and are regulated by time, so their density is extremely important! This … Continue reading Video: Super Smash Bros. Ultimate director Masahiro Sakurai discusses the sense of scale for unique effects
New spirits from Super Mario Bros. Wonder and Princess Peach Showtime will be added to the Super Smash Bros. Ultimate Spirit Board for five days starting March 21
Nintendo has announced the latest in-game event for Super Smash Bros. Ultimate, and fans are definitely going to want to take part in it! Read on below to learn more: Showtime and Wonder Spirits! New spirits from Super Mario Bros. Wonder and Princess Peach: Showtime! make their way onto the Spirit Board in this event! Defeat them … Continue reading New spirits from Super Mario Bros. Wonder and Princess Peach Showtime will be added to the Super Smash Bros. Ultimate Spirit Board for five days starting March 21
Video: Super Smash Bros. Ultimate director Masahiro Sakurai explains how changing the way in-game scores are presented might just change the way they’re perceived
Super Smash Bros. Ultimate director Masahiro Sakurai has started a new YouTube channel called "Masahiro Sakurai on Creating Games." Check out the latest batch of uploaded content via the embedded video below: https://www.youtube.com/watch?v=FeekeBW26AI Presenting Scores [Planning & Design] In the past, score systems were a must-have for games—but these days, simply playing for points isn't … Continue reading Video: Super Smash Bros. Ultimate director Masahiro Sakurai explains how changing the way in-game scores are presented might just change the way they’re perceived
Video: Super Smash Bros. Ultimate director Masahiro Sakurai talks about how he likes to approach games and other forms of media with a blank slate
Super Smash Bros. Ultimate director Masahiro Sakurai has started a new YouTube channel called "Masahiro Sakurai on Creating Games." Check out the latest batch of uploaded content via the embedded video below: https://www.youtube.com/watch?v=GJJT8Yoxu_U A World Without Footprints [Grab Bag] No spoilers, please! Don't show me anything! This Grab Bag episode is all about how I … Continue reading Video: Super Smash Bros. Ultimate director Masahiro Sakurai talks about how he likes to approach games and other forms of media with a blank slate
Video: Super Smash Bros. Ultimate director Masahiro Sakurai talks about how if you want to make games, you’ll have a lot of competition
Super Smash Bros. Ultimate director Masahiro Sakurai has started a new YouTube channel called "Masahiro Sakurai on Creating Games." Check out the latest batch of uploaded content via the embedded video below: https://www.youtube.com/watch?v=fWWwELXIAEw Competition and Abundance [Work Ethic] A lot of people out there want to make games...which means if you want to make games, … Continue reading Video: Super Smash Bros. Ultimate director Masahiro Sakurai talks about how if you want to make games, you’ll have a lot of competition