Pinsir, #127 – Stag Beetle Pokémon

Pinsir is astoundingly strong. It can grip a foe weighing twice its weight in its horns and easily lift it. This Pokémon's movements turn sluggish in cold places. Type: Bug Category: Stag Beetle Ability: Hyper Cutter, which prevents other Pokemon from lowering its Attack stat. Or Mold Breaker, which enables moves to be used on the target … Continue reading Pinsir, #127 – Stag Beetle Pokémon

Magmar, #126 – Spitfire Pokémon

In battle, Magmar blows out intensely hot flames from all over its body to intimidate its opponent. This Pokémon's fiery bursts create heat waves that ignite grass and trees in its surroundings. Type: Fire Category: Spitfire Ability: Flame Body, which may burn the attacker when it makes contact with the Pokemon. Hidden Ability: Vital Spirit, which prevents … Continue reading Magmar, #126 – Spitfire Pokémon

Electabuzz, #125 – Electric Pokémon

When a storm arrives, gangs of this Pokémon compete with each other to scale heights that are likely to be stricken by lightning bolts. Some towns use Electabuzz in place of lightning rods. Type: Electric Category: Electric Ability: Static, which may cause paralysis on the Pokemon in contact with it. Hidden Ability: Vital Spirit, which prevents the Pokemon … Continue reading Electabuzz, #125 – Electric Pokémon

Jynx, #124 – Human Shape Pokémon

Jynx walks rhythmically, swaying and shaking its hips as if it were dancing. Its motions are so bouncingly alluring, people seeing it are compelled to shake their hips without giving any thought to what they are doing. Type: Ice/Psychic Category: Human Shape Ability: Oblivious, which keeps the Pokemon from being infatuated or falling for taunts. Or Forewarn, … Continue reading Jynx, #124 – Human Shape Pokémon

Scyther, #123 – Mantis Pokémon

Scyther is blindingly fast. Its blazing speed enhances the effectiveness of the twin scythes on its forearms. This Pokémon's scythes are so effective, they can slice through thick logs in one wicked stroke. Type: Bug/Flying Category: Mantis Ability: Swarm, which powers up Bug-type moves when the Pokemon is in trouble. Or Technician, which powers up the Pokemon's … Continue reading Scyther, #123 – Mantis Pokémon

Mr. Mime, #122 – Barrier Pokémon

Mr. Mime is a master of pantomime. Its gestures and motions convince watchers that something unseeable actually exists. Once the watchers are convinced, the unseeable thing exists as if it were real. Type: Psychic/Fairy Category: Barrier Ability: Soundproof, which gives full immunity to all sound-based moves. Or Filter, which reduces damage from supereffective attacks. Hidden Ability: Technician, which … Continue reading Mr. Mime, #122 – Barrier Pokémon

Starmie, #121 – Mysterious Pokémon

Starmie's center section—the core—glows brightly in seven colors. Because of its luminous nature, this Pokémon has been given the nickname “the gem of the sea." Type: Water/Psychic Category: Mysterious Ability: Natural Cure, which heals all status conditions when the Pokemon switches out. Or Illuminate, which raises the likelihood of meeting wild Pokemon. Hidden Ability: Analytic, which boosts move … Continue reading Starmie, #121 – Mysterious Pokémon

Staryu, #120 – Star Shape Pokémon

Staryu's center section has an organ called the core that shines bright red. If you go to a beach toward the end of summer, the glowing cores of these Pokémon look like the stars in the sky. Type: Water Category: Star Shape Ability: Natural Cure, which heals all status conditions when the Pokemon switches out. Or Illuminate, … Continue reading Staryu, #120 – Star Shape Pokémon