Pokémon effectiveness in battle and CP values have been adjusted for all Pokémon in Pokémon GO

Niantic is making two key shifts to the game balance in Pokémon GO. The developer is also making some changes to Pokémon effectiveness in battle. Most notably, CP values have been adjusted to improve in-game balance. The rollout officially began today, November 14, at 1 p.m. PST. According to Niantic, the following changes are based on Trainer feedback and … Continue reading Pokémon effectiveness in battle and CP values have been adjusted for all Pokémon in Pokémon GO

Pokémon effectiveness in battle and CP values have now been adjusted by Niantic in Pokémon GO

Niantic is making two key shifts to the game balance in Pokémon GO. The developer is also making some changes to Pokémon effectiveness in battle. Most notably, CP values have been adjusted to improve in-game balance. The rollout officially began today, November 14, at 1 p.m. PST. According to Niantic, the following changes are based on Trainer feedback and … Continue reading Pokémon effectiveness in battle and CP values have now been adjusted by Niantic in Pokémon GO

Niantic changes Pokémon effectiveness in battle and adjusts CP values to improve in-game balance in Pokémon GO at 1 p.m. PST today, November 14

Niantic is making two key shifts to the game balance in Pokémon GO. The developer will be making some changes to Pokémon effectiveness in battle. Most notably, CP values will be adjusted to improve in-game balance. The rollout will begin today, November 14, at 1 p.m. PST. According to Niantic, the following changes are based on Trainer feedback … Continue reading Niantic changes Pokémon effectiveness in battle and adjusts CP values to improve in-game balance in Pokémon GO at 1 p.m. PST today, November 14

Pokémon GO Halloween and double Candy event ends tomorrow, November 1, at 1 p.m. PDT

Niantic is currently running the highly-anticipated Pokémon GO Halloween 2018 event, which officially kicked off worldwide last week. Ghost-type and Dark-type Pokémon originally discovered in the Sinnoh region, such as Drifloon, Drifblim, Stunky and Skuntank, have made their Pokémon GO debuts. Shiny Drifloon and Shiny Drifblim are also available for the first time. Trainers can now … Continue reading Pokémon GO Halloween and double Candy event ends tomorrow, November 1, at 1 p.m. PDT

Pokémon GO Halloween event ends this Thursday, November 1, at 1 p.m. PDT

Niantic has fully detailed the highly-anticipated Pokémon GO Halloween 2018 event, which officially kicked off worldwide last week. Ghost-type and Dark-type Pokémon originally discovered in the Sinnoh region, such as Drifloon, Drifblim, Stunky and Skuntank, have made their Pokémon GO debuts. Shiny Drifloon and Shiny Drifblim are also available for the first time. Trainers can now … Continue reading Pokémon GO Halloween event ends this Thursday, November 1, at 1 p.m. PDT

Official Pokémon GO artwork for all seven new avatar items for Pokémon GO Halloween

Niantic has fully detailed the highly-anticipated Pokémon GO Halloween 2018 event, which has officially begun worldwide. Ghost-type and Dark-type Pokémon originally discovered in the Sinnoh region, such as Drifloon, Drifblim, Stunky and Skuntank, have made their Pokémon GO debuts. Shiny Drifloon and Shiny Drifblim are also available for the first time. Trainers can now earn … Continue reading Official Pokémon GO artwork for all seven new avatar items for Pokémon GO Halloween

Niantic fixes Pokémon GO bug with Giratina’s CP and stats for Pokémon GO Halloween 2018

Niantic has fully detailed the highly-anticipated Pokémon GO Halloween 2018 event, which has officially begun worldwide. Ghost-type and Dark-type Pokémon originally discovered in the Sinnoh region, such as Drifloon, Drifblim, Stunky and Skuntank, have made their Pokémon GO debuts. Shiny Drifloon and Shiny Drifblim are also available for the first time. Trainers can now earn … Continue reading Niantic fixes Pokémon GO bug with Giratina’s CP and stats for Pokémon GO Halloween 2018

Niantic has reversed CP values and stats of existing Pokémon back to normal in Pokémon GO

Earlier today, Niantic rebalanced several in-game battle mechanics in Pokémon GO, including the following notable changes: CP values have been adjusted to improve game balance. HP values have been adjusted to close the gap between high HP Pokémon and low HP Pokémon. Pokémon Defense and Stamina values have been retroactively rebalanced, allowing highly defensive Pokémon to … Continue reading Niantic has reversed CP values and stats of existing Pokémon back to normal in Pokémon GO