Durant, #632 – Iron Ant Pokémon

Individuals each play different roles in driving Heatmor, their natural predator, away from their colony. They attack in groups, covering themselves in steel armor to protect themselves from Heatmor. Type: Bug/Steel Category: Iron Ant Ability: Swarm, which powers up Bug-type moves when the Pokemon is in trouble. Or Hustle, which boosts the Attack stat but lowers accuracy. … Continue reading Durant, #632 – Iron Ant Pokémon

Galvantula, #596 – EleSpider Pokémon

They employ an electrically charged web to trap their prey. While it is immobilized by shock, they leisurely consume it. When attacked, they create an electric barrier by spitting out many electrically charged threads. Type: Bug/Electric Category: EleSpider Ability: Compound Eyes, which boosts the Pokemon's accuracy. Or Unnerve, which unnerves opposing Pokemon and makes them unable to … Continue reading Galvantula, #596 – EleSpider Pokémon

Joltik, #595 – Attaching Pokémon

Since it can't generate its own electricity, it sticks onto large-bodied Pokémon and absorbs static electricity. They attach themselves to large-bodied Pokémon and absorb static electricity, which they store in an electric pouch. Type: Bug/Electric Category: Attaching Ability: Compound Eyes, which boosts the Pokemon's accuracy. Or Unnerve, which unnerves opposing Pokemon and makes them unable to eat … Continue reading Joltik, #595 – Attaching Pokémon

Escavalier, #589 – Cavalry Pokémon

Wearing the shell covering they stole from Shelmet, they defend themselves and attack with two lances. These Pokémon evolve by wearing the shell covering of a Shelmet. The steel armor protects their whole body. Type: Bug/Steel Category: Cavalry Ability: Swarm, which powers up Bug-type moves when the Pokemon is in trouble. Or Shell Armor, which protects the … Continue reading Escavalier, #589 – Cavalry Pokémon

Karrablast, #588 – Clamping Pokémon

These mysterious Pokémon evolve when they receive electrical stimulation while they are in the same place as Shelmet. For some reason they evolve when they receive electrical energy while they are attacking Shelmet. Type: Bug Category: Clamping Ability: Shed Skin, where the Pokemon may heal its own status conditions. Or Swarm, which powers up Bug-type moves … Continue reading Karrablast, #588 – Clamping Pokémon

Scolipede, #545 – Megapede Pokémon

It clasps its prey with the claws on its neck until it stops moving. Then it finishes it off with deadly poison. With quick movements, it chases down its foes, attacking relentlessly with its horns until it prevails. Type: Bug/Poison Category: Megapede Ability: Swarm, which powers up Bug-type moves when the Pokemon is in trouble. Or … Continue reading Scolipede, #545 – Megapede Pokémon

Whirlipede, #544 – Curlipede Pokémon

Protected by a hard shell, it spins its body like a wheel and crashes furiously into its enemies. It is usually motionless, but when attacked, it rotates at high speed and then crashes into its opponent. Type: Bug/Poison Category: Curlipede Ability: Swarm, which powers up Bug-type moves when the Pokemon is in trouble. Or Poison Point, … Continue reading Whirlipede, #544 – Curlipede Pokémon

Venipede, #543 – Centipede Pokémon

It discovers what is going on around it by using the feelers on its head and tail. It is brutally aggressive. Its bite injects a potent poison, enough to paralyze large bird Pokémon that try to prey on it. Type: Bug/Poison Category: Centipede Ability: Swarm, which powers up Bug-type moves when the Pokemon is in trouble. … Continue reading Venipede, #543 – Centipede Pokémon