Video: Super Smash Bros. Ultimate director Masahiro Sakurai explains why he highly recommends utilizing “help text” when creating games

Super Smash Bros. Ultimate director Masahiro Sakurai has started a new YouTube channel called "Masahiro Sakurai on Creating Games." Check out the latest batch of uploaded content via the embedded video below: https://www.youtube.com/watch?v=mWIbb1l7Wlw Adding Help Text to Menus [UI] "Help text" refers to the descriptive text that explains how menu items function. I highly recommend … Continue reading Video: Super Smash Bros. Ultimate director Masahiro Sakurai explains why he highly recommends utilizing “help text” when creating games

Video: Super Smash Bros. Ultimate director Masahiro Sakurai discusses a very special gameplay experience he once had

Super Smash Bros. Ultimate director Masahiro Sakurai has started a new YouTube channel called "Masahiro Sakurai on Creating Games." Check out the latest batch of uploaded content via the embedded video below: https://www.youtube.com/watch?v=_ofubdMhvBM Gameplay as Part of a Live Performance [Grab Bag] In this Grab Bag episode, I'll be discussing a very special gameplay experience … Continue reading Video: Super Smash Bros. Ultimate director Masahiro Sakurai discusses a very special gameplay experience he once had

Video: Super Smash Bros. Ultimate director Masahiro Sakurai explains how deciding on a target audience and performing market research are both important, but they can’t tell you everything

Super Smash Bros. Ultimate director Masahiro Sakurai has started a new YouTube channel called "Masahiro Sakurai on Creating Games." Check out the latest batch of uploaded content via the embedded video below: https://www.youtube.com/watch?v=Y0sf-emY5oE Targeting and Market Research [Marketing] Deciding on a target audience and performing market research are both important, but they can't tell you … Continue reading Video: Super Smash Bros. Ultimate director Masahiro Sakurai explains how deciding on a target audience and performing market research are both important, but they can’t tell you everything

Video: Super Smash Bros. Ultimate director Masahiro Sakurai shows how assigning attack collision to an animation as-is doesn’t often work out too well

Super Smash Bros. Ultimate director Masahiro Sakurai has started a new YouTube channel called "Masahiro Sakurai on Creating Games." Check out the latest batch of uploaded content via the embedded video below: https://www.youtube.com/watch?v=rwwF_4blK-o Always Keep Attack Collision in Mind [Animation] Assigning attack collision to an animation as-is doesn't often work out too well. While this … Continue reading Video: Super Smash Bros. Ultimate director Masahiro Sakurai shows how assigning attack collision to an animation as-is doesn’t often work out too well

Video: Super Smash Bros. Ultimate director Masahiro Sakurai explains how it can take a lot of work to change something for the better

Super Smash Bros. Ultimate director Masahiro Sakurai has started a new YouTube channel called "Masahiro Sakurai on Creating Games." Check out the latest batch of uploaded content via the embedded video below: https://www.youtube.com/watch?v=rV1Vnt1dVlQ Destroying One Wall [Graphics] Sometimes, one particular part of a game requires in-depth supervision to get right…It can take a lot of … Continue reading Video: Super Smash Bros. Ultimate director Masahiro Sakurai explains how it can take a lot of work to change something for the better

Video: Super Smash Bros. Ultimate director Masahiro Sakurai discusses flashing effects in video games

Super Smash Bros. Ultimate director Masahiro Sakurai has started a new YouTube channel called "Masahiro Sakurai on Creating Games." Check out the latest batch of uploaded content via the embedded video below: https://www.youtube.com/watch?v=Mmw39T_dBLI Flashing Effects [Effects] "Flashing" refers to having elements like characters or the entire screen light up. Simple as it is, there are … Continue reading Video: Super Smash Bros. Ultimate director Masahiro Sakurai discusses flashing effects in video games

Video: Super Smash Bros. Ultimate director Masahiro Sakurai discusses using other songs for audio reference

Super Smash Bros. Ultimate director Masahiro Sakurai has started a new YouTube channel called "Masahiro Sakurai on Creating Games." Check out the latest batch of uploaded content via the embedded video below: https://www.youtube.com/watch?v=heFZ6qQXfDw Using Other Songs for Audio Reference [Audio] When composing a piece of music, sometimes the perfect song to fit your vision already … Continue reading Video: Super Smash Bros. Ultimate director Masahiro Sakurai discusses using other songs for audio reference

Video: Super Smash Bros. Ultimate director Masahiro Sakurai explains how there’s no one right way to make a game but you do need to hone in on the experience you want to provide

Super Smash Bros. Ultimate director Masahiro Sakurai has started a new YouTube channel called "Masahiro Sakurai on Creating Games." Check out the latest batch of uploaded content via the embedded video below: https://www.youtube.com/watch?v=U1b2OXdNcUY Mandatory Strategies and Strategic Balance [Game Essence] There's no one right way to make a game! But you do need to hone … Continue reading Video: Super Smash Bros. Ultimate director Masahiro Sakurai explains how there’s no one right way to make a game but you do need to hone in on the experience you want to provide