Video: Super Smash Bros. Ultimate director Masahiro Sakurai explains how you’ll need a system for implementing handicap settings for more casual games that will be enjoyed by a wider audience

Super Smash Bros. Ultimate director Masahiro Sakurai has started a new YouTube channel called "Masahiro Sakurai on Creating Games." Check out the latest batch of uploaded content via the embedded video below: https://www.youtube.com/watch?v=-aA_mjpCPMg Handicap Systems [Design Specifics] In competitive scenes, it's expected for each player's skill to be directly reflected—but not all games need to … Continue reading Video: Super Smash Bros. Ultimate director Masahiro Sakurai explains how you’ll need a system for implementing handicap settings for more casual games that will be enjoyed by a wider audience

Video: Super Smash Bros. Ultimate director Masahiro Sakurai defines “game essence” as risk and reward, and explores how it impacts the push and pull at the heart of games

Super Smash Bros. Ultimate director Masahiro Sakurai has started a new YouTube channel called "Masahiro Sakurai on Creating Games." Check out the latest batch of uploaded content via the embedded video below: https://www.youtube.com/watch?v=EehkCHMll2o B: Game Essence 1 (Category Compilation) #01~#06 In Category B: Game Essence, I define "game essence" as risk and reward, and explore … Continue reading Video: Super Smash Bros. Ultimate director Masahiro Sakurai defines “game essence” as risk and reward, and explores how it impacts the push and pull at the heart of games

Video: Super Smash Bros. Ultimate director Masahiro Sakurai discusses the sense of scale for unique effects

Super Smash Bros. Ultimate director Masahiro Sakurai has started a new YouTube channel called "Masahiro Sakurai on Creating Games." Check out the latest batch of uploaded content via the embedded video below: https://www.youtube.com/watch?v=rXwo0qcKJDk Making Effects the Right Size [Effects] Effects lack physical presence and are regulated by time, so their density is extremely important! This … Continue reading Video: Super Smash Bros. Ultimate director Masahiro Sakurai discusses the sense of scale for unique effects

New spirits from Super Mario Bros. Wonder and Princess Peach Showtime will be added to the Super Smash Bros. Ultimate Spirit Board for five days starting March 21

Nintendo has announced the latest in-game event for Super Smash Bros. Ultimate, and fans are definitely going to want to take part in it! Read on below to learn more: Showtime and Wonder Spirits! New spirits from Super Mario Bros. Wonder and Princess Peach: Showtime! make their way onto the Spirit Board in this event! Defeat them … Continue reading New spirits from Super Mario Bros. Wonder and Princess Peach Showtime will be added to the Super Smash Bros. Ultimate Spirit Board for five days starting March 21

Video: Super Smash Bros. Ultimate director Masahiro Sakurai explains how changing the way in-game scores are presented might just change the way they’re perceived

Super Smash Bros. Ultimate director Masahiro Sakurai has started a new YouTube channel called "Masahiro Sakurai on Creating Games." Check out the latest batch of uploaded content via the embedded video below: https://www.youtube.com/watch?v=FeekeBW26AI Presenting Scores [Planning & Design] In the past, score systems were a must-have for games—but these days, simply playing for points isn't … Continue reading Video: Super Smash Bros. Ultimate director Masahiro Sakurai explains how changing the way in-game scores are presented might just change the way they’re perceived

Video: Super Smash Bros. Ultimate director Masahiro Sakurai talks about how he likes to approach games and other forms of media with a blank slate

Super Smash Bros. Ultimate director Masahiro Sakurai has started a new YouTube channel called "Masahiro Sakurai on Creating Games." Check out the latest batch of uploaded content via the embedded video below: https://www.youtube.com/watch?v=GJJT8Yoxu_U A World Without Footprints [Grab Bag] No spoilers, please! Don't show me anything! This Grab Bag episode is all about how I … Continue reading Video: Super Smash Bros. Ultimate director Masahiro Sakurai talks about how he likes to approach games and other forms of media with a blank slate

Video: Super Smash Bros. Ultimate director Masahiro Sakurai talks about how if you want to make games, you’ll have a lot of competition

Super Smash Bros. Ultimate director Masahiro Sakurai has started a new YouTube channel called "Masahiro Sakurai on Creating Games." Check out the latest batch of uploaded content via the embedded video below: https://www.youtube.com/watch?v=fWWwELXIAEw Competition and Abundance [Work Ethic] A lot of people out there want to make games...which means if you want to make games, … Continue reading Video: Super Smash Bros. Ultimate director Masahiro Sakurai talks about how if you want to make games, you’ll have a lot of competition

Pokémon Kids TV video: Watch the Pokémon Mini Concert in Kagawa

In 2019, The Pokémon Company recently opened a brand-new YouTube channel called Pokémon Kids TV, which is aimed at young Pokémon fans. You can check out the latest batch of content uploaded to the channel in the embedded video below: https://www.youtube.com/watch?v=rOQwGVmJqG8 Pokémon Mini Concert in Kagawa | Pokémon Music | Kids Music | Pokémon Kids … Continue reading Pokémon Kids TV video: Watch the Pokémon Mini Concert in Kagawa