Video: Check out the Jewel Remix short version of the first official Pokémon feat. Hatsune Miku Project Voltage song, Volt Tackle by DECO*27

The Pokémon Company is continuing to promote its extensive and official collaboration with Hatsune Miku! Read on below to learn more: https://www.youtube.com/shorts/cdG5lywksh0 【Project VOLTAGE】DECO*27 - ボルテッカー (Jewel Remix) feat. 初音ミク short ver. https://www.youtube.com/shorts/c9wWwgc14Fs 【Project VOLTAGE】DECO*27 - ボルテッカー feat. 初音ミク short ver. https://www.youtube.com/watch?v=lIoi2r3f5fU PinocchioP - The Pokémon Inside My Heart feat. Hatsune Miku Download & Streaming: … Continue reading Video: Check out the Jewel Remix short version of the first official Pokémon feat. Hatsune Miku Project Voltage song, Volt Tackle by DECO*27

Video: Super Smash Bros. Ultimate director Masahiro Sakurai examines games that can really pull you in, even without any inherent push and pull

Super Smash Bros. Ultimate director Masahiro Sakurai has started a new YouTube channel called "Masahiro Sakurai on Creating Games." Check out the latest batch of uploaded content via the embedded video below: https://www.youtube.com/watch?v=4SFOO23m-bI Making "Work" Games Fun [Game Essence] While this episode falls under the Game Essence category, game essence isn't the only thing that … Continue reading Video: Super Smash Bros. Ultimate director Masahiro Sakurai examines games that can really pull you in, even without any inherent push and pull

Video: Super Smash Bros. Ultimate director Masahiro Sakurai explains how you’ll need a system for implementing handicap settings for more casual games that will be enjoyed by a wider audience

Super Smash Bros. Ultimate director Masahiro Sakurai has started a new YouTube channel called "Masahiro Sakurai on Creating Games." Check out the latest batch of uploaded content via the embedded video below: https://www.youtube.com/watch?v=-aA_mjpCPMg Handicap Systems [Design Specifics] In competitive scenes, it's expected for each player's skill to be directly reflected—but not all games need to … Continue reading Video: Super Smash Bros. Ultimate director Masahiro Sakurai explains how you’ll need a system for implementing handicap settings for more casual games that will be enjoyed by a wider audience

Video: Super Smash Bros. Ultimate director Masahiro Sakurai defines “game essence” as risk and reward, and explores how it impacts the push and pull at the heart of games

Super Smash Bros. Ultimate director Masahiro Sakurai has started a new YouTube channel called "Masahiro Sakurai on Creating Games." Check out the latest batch of uploaded content via the embedded video below: https://www.youtube.com/watch?v=EehkCHMll2o B: Game Essence 1 (Category Compilation) #01~#06 In Category B: Game Essence, I define "game essence" as risk and reward, and explore … Continue reading Video: Super Smash Bros. Ultimate director Masahiro Sakurai defines “game essence” as risk and reward, and explores how it impacts the push and pull at the heart of games

Video: Super Smash Bros. Ultimate director Masahiro Sakurai discusses the sense of scale for unique effects

Super Smash Bros. Ultimate director Masahiro Sakurai has started a new YouTube channel called "Masahiro Sakurai on Creating Games." Check out the latest batch of uploaded content via the embedded video below: https://www.youtube.com/watch?v=rXwo0qcKJDk Making Effects the Right Size [Effects] Effects lack physical presence and are regulated by time, so their density is extremely important! This … Continue reading Video: Super Smash Bros. Ultimate director Masahiro Sakurai discusses the sense of scale for unique effects

New spirits from Super Mario Bros. Wonder and Princess Peach Showtime will be added to the Super Smash Bros. Ultimate Spirit Board for five days starting March 21

Nintendo has announced the latest in-game event for Super Smash Bros. Ultimate, and fans are definitely going to want to take part in it! Read on below to learn more: Showtime and Wonder Spirits! New spirits from Super Mario Bros. Wonder and Princess Peach: Showtime! make their way onto the Spirit Board in this event! Defeat them … Continue reading New spirits from Super Mario Bros. Wonder and Princess Peach Showtime will be added to the Super Smash Bros. Ultimate Spirit Board for five days starting March 21

Video: Super Smash Bros. Ultimate director Masahiro Sakurai explains how changing the way in-game scores are presented might just change the way they’re perceived

Super Smash Bros. Ultimate director Masahiro Sakurai has started a new YouTube channel called "Masahiro Sakurai on Creating Games." Check out the latest batch of uploaded content via the embedded video below: https://www.youtube.com/watch?v=FeekeBW26AI Presenting Scores [Planning & Design] In the past, score systems were a must-have for games—but these days, simply playing for points isn't … Continue reading Video: Super Smash Bros. Ultimate director Masahiro Sakurai explains how changing the way in-game scores are presented might just change the way they’re perceived

Video: Super Smash Bros. Ultimate director Masahiro Sakurai talks about how he likes to approach games and other forms of media with a blank slate

Super Smash Bros. Ultimate director Masahiro Sakurai has started a new YouTube channel called "Masahiro Sakurai on Creating Games." Check out the latest batch of uploaded content via the embedded video below: https://www.youtube.com/watch?v=GJJT8Yoxu_U A World Without Footprints [Grab Bag] No spoilers, please! Don't show me anything! This Grab Bag episode is all about how I … Continue reading Video: Super Smash Bros. Ultimate director Masahiro Sakurai talks about how he likes to approach games and other forms of media with a blank slate