Video: Masahiro Sakurai talks about the planning and game concepts that went into creating Super Smash Bros. Brawl

Super Smash Bros. Ultimate director Masahiro Sakurai has started a new YouTube channel called "Masahiro Sakurai on Creating Games." Check out the latest batch of uploaded content via the embedded video below: https://www.youtube.com/watch?v=dXpFTHtlmCo Super Smash Bros. Brawl [Game Concepts] When I went independent, it put the future of the Smash series in question. I'll discuss … Continue reading Video: Masahiro Sakurai talks about the planning and game concepts that went into creating Super Smash Bros. Brawl

Video: Super Smash Bros. Ultimate director Masahiro Sakurai gives a general overview of how the voice recording process happens in video games

Super Smash Bros. Ultimate director Masahiro Sakurai has started a new YouTube channel called "Masahiro Sakurai on Creating Games." Check out the latest batch of uploaded content via the embedded video below: https://www.youtube.com/watch?v=C3ANiCI1Em4 Voice Recording [Audio] I've overseen all sorts of voice recording sessions for the games I've worked on so far. Today, I'd like … Continue reading Video: Super Smash Bros. Ultimate director Masahiro Sakurai gives a general overview of how the voice recording process happens in video games

Video: Super Smash Bros. Ultimate director Masahiro Sakurai explains how you can learn about cool poses and make your animations look better by using action figures

Super Smash Bros. Ultimate director Masahiro Sakurai has started a new YouTube channel called "Masahiro Sakurai on Creating Games." Check out the latest batch of uploaded content via the embedded video below: https://www.youtube.com/watch?v=LsSF_H-W-w8 Posing Suggestions [Animation] So, you want to learn about cool poses and make your animations look better? Well, there's no better way … Continue reading Video: Super Smash Bros. Ultimate director Masahiro Sakurai explains how you can learn about cool poses and make your animations look better by using action figures

Video: Super Smash Bros. Ultimate director Masahiro Sakurai explains how there’s less fun to be had if enemies get stronger at the same pace the player does

Super Smash Bros. Ultimate director Masahiro Sakurai has started a new YouTube channel called "Masahiro Sakurai on Creating Games." Check out the latest batch of uploaded content via the embedded video below: https://www.youtube.com/watch?v=Be6km65CuuM Mountain Climbing Is More Than Just Climbing [Game Essence] In theory, a game will feel best when player strength is balanced. But … Continue reading Video: Super Smash Bros. Ultimate director Masahiro Sakurai explains how there’s less fun to be had if enemies get stronger at the same pace the player does

Video: Super Smash Bros. Ultimate director Masahiro Sakurai explains how when a player presses a button, they expect a response

Super Smash Bros. Ultimate director Masahiro Sakurai has started a new YouTube channel called "Masahiro Sakurai on Creating Games." Check out the latest batch of uploaded content via the embedded video below: https://www.youtube.com/watch?v=eia2IAmvtKI Don't Be Unresponsive [Planning & Game Design] When a player presses a button, they expect a response—so don't you think it's best … Continue reading Video: Super Smash Bros. Ultimate director Masahiro Sakurai explains how when a player presses a button, they expect a response

Video: Super Smash Bros. Ultimate director Masahiro Sakurai explains how using the entire screen to emphasize a given moment can be extremely effective

Super Smash Bros. Ultimate director Masahiro Sakurai has started a new YouTube channel called "Masahiro Sakurai on Creating Games." Check out the latest batch of uploaded content via the embedded video below: https://www.youtube.com/watch?v=2JXR7IASSog Screen Shake [Effects] Screen shake is a great way to immerse players in your game. Of course, you have to be careful … Continue reading Video: Super Smash Bros. Ultimate director Masahiro Sakurai explains how using the entire screen to emphasize a given moment can be extremely effective

Video: Super Smash Bros. Ultimate director Masahiro Sakurai talks about a number of ways behavior is handled in games with gravity that have ledges that you can fall off

Super Smash Bros. Ultimate director Masahiro Sakurai has started a new YouTube channel called "Masahiro Sakurai on Creating Games." Check out the latest batch of uploaded content via the embedded video below: https://www.youtube.com/watch?v=rcuihq0j7VM Behavior at Ledges [Design Specifics] Most games with gravity have ledges that you can fall off. Today I'll be talking about a … Continue reading Video: Super Smash Bros. Ultimate director Masahiro Sakurai talks about a number of ways behavior is handled in games with gravity that have ledges that you can fall off

Video: Super Smash Bros. Ultimate director Masahiro Sakurai talks about marketing and how a game’s title and packaging should tell players what to expect when they dig in

Super Smash Bros. Ultimate director Masahiro Sakurai has started a new YouTube channel called "Masahiro Sakurai on Creating Games." Check out the latest batch of uploaded content via the embedded video below: https://www.youtube.com/watch?v=tb6GJUvJGpM Paint an Accurate Picture of Your Game [Marketing] Let's say you buy a nice burger, only to find out it's cake when … Continue reading Video: Super Smash Bros. Ultimate director Masahiro Sakurai talks about marketing and how a game’s title and packaging should tell players what to expect when they dig in