Video: Super Smash Bros. Ultimate director Masahiro Sakurai explains how there’s less fun to be had if enemies get stronger at the same pace the player does

Super Smash Bros. Ultimate director Masahiro Sakurai has started a new YouTube channel called "Masahiro Sakurai on Creating Games." Check out the latest batch of uploaded content via the embedded video below: https://www.youtube.com/watch?v=Be6km65CuuM Mountain Climbing Is More Than Just Climbing [Game Essence] In theory, a game will feel best when player strength is balanced. But … Continue reading Video: Super Smash Bros. Ultimate director Masahiro Sakurai explains how there’s less fun to be had if enemies get stronger at the same pace the player does

Video: Super Smash Bros. Ultimate director Masahiro Sakurai explains how when a player presses a button, they expect a response

Super Smash Bros. Ultimate director Masahiro Sakurai has started a new YouTube channel called "Masahiro Sakurai on Creating Games." Check out the latest batch of uploaded content via the embedded video below: https://www.youtube.com/watch?v=eia2IAmvtKI Don't Be Unresponsive [Planning & Game Design] When a player presses a button, they expect a response—so don't you think it's best … Continue reading Video: Super Smash Bros. Ultimate director Masahiro Sakurai explains how when a player presses a button, they expect a response

Video: Super Smash Bros. Ultimate director Masahiro Sakurai explains how using the entire screen to emphasize a given moment can be extremely effective

Super Smash Bros. Ultimate director Masahiro Sakurai has started a new YouTube channel called "Masahiro Sakurai on Creating Games." Check out the latest batch of uploaded content via the embedded video below: https://www.youtube.com/watch?v=2JXR7IASSog Screen Shake [Effects] Screen shake is a great way to immerse players in your game. Of course, you have to be careful … Continue reading Video: Super Smash Bros. Ultimate director Masahiro Sakurai explains how using the entire screen to emphasize a given moment can be extremely effective

Find out what questions Ryan’s World has for Mario and Luigi via the official Play Nintendo channel on YouTube

There are many family-fun games and activities Nintendo fans of all ages can partake in, including tuning into the official Play Nintendo YouTube channel! Read on below to learn more: https://www.youtube.com/shorts/2vnqVZ0H4Rk What questions does Ryan have for Mario and Luigi? 🤣 #RyansWorld #MarioBros #Nintendo @playnintendo https://www.youtube.com/shorts/djFOjMd94HY Ryan's got some ideas! #RyansWorld #Mario #Nintendo @playnintendo https://www.youtube.com/watch?v=AMZpSSKvEZYContinue reading Find out what questions Ryan’s World has for Mario and Luigi via the official Play Nintendo channel on YouTube

Nintendo partners with Ryan’s World to promote the official Play Nintendo channel on YouTube

There are many family-fun games and activities Nintendo fans of all ages can partake in, including tuning into the official Play Nintendo YouTube channel! Read on below to learn more: https://www.youtube.com/shorts/djFOjMd94HY Ryan's got some ideas! #RyansWorld #Mario #Nintendo @playnintendo https://www.youtube.com/watch?v=AMZpSSKvEZY This is my Nintendo JAM!🎷| Guess That Song Ep. 1 | @playnintendo We've got some … Continue reading Nintendo partners with Ryan’s World to promote the official Play Nintendo channel on YouTube

Video: Super Smash Bros. Ultimate director Masahiro Sakurai talks about a number of ways behavior is handled in games with gravity that have ledges that you can fall off

Super Smash Bros. Ultimate director Masahiro Sakurai has started a new YouTube channel called "Masahiro Sakurai on Creating Games." Check out the latest batch of uploaded content via the embedded video below: https://www.youtube.com/watch?v=rcuihq0j7VM Behavior at Ledges [Design Specifics] Most games with gravity have ledges that you can fall off. Today I'll be talking about a … Continue reading Video: Super Smash Bros. Ultimate director Masahiro Sakurai talks about a number of ways behavior is handled in games with gravity that have ledges that you can fall off

Video: Super Smash Bros. Ultimate director Masahiro Sakurai talks about marketing and how a game’s title and packaging should tell players what to expect when they dig in

Super Smash Bros. Ultimate director Masahiro Sakurai has started a new YouTube channel called "Masahiro Sakurai on Creating Games." Check out the latest batch of uploaded content via the embedded video below: https://www.youtube.com/watch?v=tb6GJUvJGpM Paint an Accurate Picture of Your Game [Marketing] Let's say you buy a nice burger, only to find out it's cake when … Continue reading Video: Super Smash Bros. Ultimate director Masahiro Sakurai talks about marketing and how a game’s title and packaging should tell players what to expect when they dig in

Video: Super Smash Bros. Ultimate director Masahiro Sakurai shares development secrets of the original Kirby for the 100th episode of his YouTube channel

Super Smash Bros. Ultimate director Masahiro Sakurai has started a new YouTube channel called "Masahiro Sakurai on Creating Games." Check out the latest batch of uploaded content via the embedded video below: https://www.youtube.com/watch?v=ZUY2AtBD6Sk Development Secrets of the Original Kirby [Grab Bag] This is the 100th episode! And the release date of Kirby's Dream Land. To … Continue reading Video: Super Smash Bros. Ultimate director Masahiro Sakurai shares development secrets of the original Kirby for the 100th episode of his YouTube channel