Video: Super Smash Bros. Ultimate director Masahiro Sakurai focuses on emphasizing objects with collision, a topic he talks about frequently with artists who work on Smash stages

Super Smash Bros. Ultimate director Masahiro Sakurai has started a new YouTube channel called "Masahiro Sakurai on Creating Games." Check out the latest batch of uploaded content via the embedded videos below: https://www.youtube.com/watch?v=FfPN4ZGgBpo Emphasize Objects with Collision [Graphics] This is a topic I talk about frequently with artists who work on Smash stages. The fact … Continue reading Video: Super Smash Bros. Ultimate director Masahiro Sakurai focuses on emphasizing objects with collision, a topic he talks about frequently with artists who work on Smash stages

Video: Super Smash Bros. Ultimate director Masahiro Sakurai explains how the longer you neglect a problem, the greater the damage it may cause

Super Smash Bros. Ultimate director Masahiro Sakurai has started a new YouTube channel called "Masahiro Sakurai on Creating Games." Check out the latest batch of uploaded content via the embedded videos below: https://www.youtube.com/watch?v=bzWibA7izF8 Spec Changes [Work Ethic] Computers can't be reasoned with, and sometimes even the best-laid game dev plans will require a spec change. … Continue reading Video: Super Smash Bros. Ultimate director Masahiro Sakurai explains how the longer you neglect a problem, the greater the damage it may cause

Video: Masahiro Sakurai explains how “too much” is “just right” in video games such as Super Smash Bros. Ultimate

Super Smash Bros. Ultimate director Masahiro Sakurai has started a new YouTube channel called "Masahiro Sakurai on Creating Games." Check out the latest batch of uploaded content via the embedded videos below: https://www.youtube.com/watch?v=zNBKzLzDKtM Too Much is Just Right It's 3DCG, so elements often get lost. The screen is zoomed out, so it lacks impact. Inbetween-frames … Continue reading Video: Masahiro Sakurai explains how “too much” is “just right” in video games such as Super Smash Bros. Ultimate

Video: Masahiro Sakurai reveals prototype footage of a game that eventually became the original Super Smash Bros.

Super Smash Bros. Ultimate director Masahiro Sakurai has started a new YouTube channel called "Masahiro Sakurai on Creating Games." Check out the latest batch of uploaded content via the embedded videos below: https://www.youtube.com/watch?v=i3IOWaVDbx0 Super Smash Bros. This time, I'll share the story of how the original Super Smash Bros. came to be. I've also included … Continue reading Video: Masahiro Sakurai reveals prototype footage of a game that eventually became the original Super Smash Bros.

Video: Masahiro Sakurai shares the story of how the original Super Smash Bros. came to be and reveals footage of a game that’s never been seen before

Super Smash Bros. Ultimate director Masahiro Sakurai has started a new YouTube channel called "Masahiro Sakurai on Creating Games." Check out the latest batch of uploaded content via the embedded videos below: https://www.youtube.com/watch?v=i3IOWaVDbx0 Super Smash Bros. This time, I'll share the story of how the original Super Smash Bros. came to be. I've also included … Continue reading Video: Masahiro Sakurai shares the story of how the original Super Smash Bros. came to be and reveals footage of a game that’s never been seen before

Video: Super Smash Bros. Ultimate director Masahiro Sakurai talks about some types of games that don’t rely on game essence for fun

Super Smash Bros. Ultimate director Masahiro Sakurai has started a new YouTube channel called "Masahiro Sakurai on Creating Games." Check out the latest batch of uploaded content via the embedded videos below: https://www.youtube.com/watch?v=Dq7X8-lB0is Fun Beyond Game Essence We've talked about "game essence" before, but game essence isn't the only thing that makes games fun! In … Continue reading Video: Super Smash Bros. Ultimate director Masahiro Sakurai talks about some types of games that don’t rely on game essence for fun

Video: Super Smash Bros. Ultimate director Masahiro Sakurai talks about how he requests tempo revisions quite often while he’s supervising music composition

Super Smash Bros. Ultimate director Masahiro Sakurai has started a new YouTube channel called "Masahiro Sakurai on Creating Games." Check out the latest batch of uploaded content via the embedded videos below: https://www.youtube.com/watch?v=hGp2Jw5dLH8 Make the Tempo Match the Game For the first video in the Audio category, I'll be talking about tempo. When I'm supervising … Continue reading Video: Super Smash Bros. Ultimate director Masahiro Sakurai talks about how he requests tempo revisions quite often while he’s supervising music composition

Video: Super Smash Bros. Ultimate director Masahiro Sakurai shares how he makes exercise a bit more fun

Super Smash Bros. Ultimate director Masahiro Sakurai has started a new YouTube channel called "Masahiro Sakurai on Creating Games." Check out the latest batch of uploaded content via the embedded videos below: https://www.youtube.com/watch?v=ysaNUatLMn0 Exercise While You Game! It's time for another grab bag! For game dev work and for concentration in general, physical fitness is … Continue reading Video: Super Smash Bros. Ultimate director Masahiro Sakurai shares how he makes exercise a bit more fun