Video: Super Smash Bros. Ultimate director Masahiro Sakurai talks about playing games in front of other people

Super Smash Bros. Ultimate director Masahiro Sakurai has started a new YouTube channel called "Masahiro Sakurai on Creating Games." Check out the latest batch of uploaded content via the embedded video below: https://www.youtube.com/watch?v=j6pnwcuP78g Playing Games in Front of Other People [Marketing] For some reason, I find myself playing games in front of other people rather … Continue reading Video: Super Smash Bros. Ultimate director Masahiro Sakurai talks about playing games in front of other people

Video: Super Smash Bros. Ultimate director Masahiro Sakurai talks about using parameters to establish characters

Super Smash Bros. Ultimate director Masahiro Sakurai has started a new YouTube channel called "Masahiro Sakurai on Creating Games." Check out the latest batch of uploaded content via the embedded video below: https://www.youtube.com/watch?v=zwiS1L6QVY0 Using Parameters to Establish Characters [Planning & Game Design] Games are made up of sets of numbers, but it's up to their … Continue reading Video: Super Smash Bros. Ultimate director Masahiro Sakurai talks about using parameters to establish characters

New Wanderer Style Holowear for Scizor now available in Pokémon UNITE

Pokémon UNITE is continuing to add new content, including new playable characters and in-game items, on a regular basis. Read on below to learn more: THE PINCER POKÉMON SCIZOR IS NOW AVAILABLE IN POKÉMON UNITE Scizor is prepared to pincer the competition in Pokémon UNITE. With the potential to utilize either Scyther’s free-flowing style or Scizor’s hardened … Continue reading New Wanderer Style Holowear for Scizor now available in Pokémon UNITE

Video: Super Smash Bros. Ultimate director Masahiro Sakurai explains why it’s important to make ambient sounds as natural and subtle as possible

Super Smash Bros. Ultimate director Masahiro Sakurai has started a new YouTube channel called "Masahiro Sakurai on Creating Games." Check out the latest batch of uploaded content via the embedded video below: https://www.youtube.com/watch?v=jAgi6Uk1CU0 Balancing Ambient Sounds [Audio] Ambient sounds are likely the least exciting audio you'll hear in a game. All the same, they're vital … Continue reading Video: Super Smash Bros. Ultimate director Masahiro Sakurai explains why it’s important to make ambient sounds as natural and subtle as possible

You can now save on more than 1,000 Nintendo Switch games in the Blockbuster Sale in Nintendo eShop until April 7

Nintendo has announced a new sale for Nintendo Switch, which is currently offering discounts on many digital games and DLC via the Nintendo eShop. Read on below to learn more: https://www.youtube.com/watch?v=Xh97JR9q2Vg Save on more than 1,000 games in the Blockbuster Sale! See what’s on offer: https://www.nintendo.co.uk/Nintendo-e... On the lookout for your next Nintendo Switch game? Check … Continue reading You can now save on more than 1,000 Nintendo Switch games in the Blockbuster Sale in Nintendo eShop until April 7

Video: Super Smash Bros. Ultimate director Masahiro Sakurai examines games that can really pull you in, even without any inherent push and pull

Super Smash Bros. Ultimate director Masahiro Sakurai has started a new YouTube channel called "Masahiro Sakurai on Creating Games." Check out the latest batch of uploaded content via the embedded video below: https://www.youtube.com/watch?v=4SFOO23m-bI Making "Work" Games Fun [Game Essence] While this episode falls under the Game Essence category, game essence isn't the only thing that … Continue reading Video: Super Smash Bros. Ultimate director Masahiro Sakurai examines games that can really pull you in, even without any inherent push and pull

Video: Super Smash Bros. Ultimate director Masahiro Sakurai explains how you’ll need a system for implementing handicap settings for more casual games that will be enjoyed by a wider audience

Super Smash Bros. Ultimate director Masahiro Sakurai has started a new YouTube channel called "Masahiro Sakurai on Creating Games." Check out the latest batch of uploaded content via the embedded video below: https://www.youtube.com/watch?v=-aA_mjpCPMg Handicap Systems [Design Specifics] In competitive scenes, it's expected for each player's skill to be directly reflected—but not all games need to … Continue reading Video: Super Smash Bros. Ultimate director Masahiro Sakurai explains how you’ll need a system for implementing handicap settings for more casual games that will be enjoyed by a wider audience