Video: Super Smash Bros. Ultimate director Masahiro Sakurai talks about how game directors have so little in common

Super Smash Bros. Ultimate director Masahiro Sakurai has started a new YouTube channel called "Masahiro Sakurai on Creating Games." Check out the latest batch of uploaded content via the embedded video below: https://www.youtube.com/watch?v=WXBS7hk0B7k Directors Need to Be Unique [Work Ethic] What do all game directors have in common? Not much, it turns out. But the … Continue reading Video: Super Smash Bros. Ultimate director Masahiro Sakurai talks about how game directors have so little in common

Video: Super Smash Bros. Ultimate director Masahiro Sakurai talks about how the soundtrack has to fit the game experience

Super Smash Bros. Ultimate director Masahiro Sakurai has started a new YouTube channel called "Masahiro Sakurai on Creating Games." Check out the latest batch of uploaded content via the embedded video below: https://www.youtube.com/watch?v=t_tRnBj9tqc Game Music and Ambient Sounds [Audio] Ever feel like the music in large-scale titles these days doesn't leave much of an impression? … Continue reading Video: Super Smash Bros. Ultimate director Masahiro Sakurai talks about how the soundtrack has to fit the game experience

Video: Super Smash Bros. Ultimate director Masahiro Sakurai talks about how he handles numerous people adjusting parameters when balancing a complicated game

Super Smash Bros. Ultimate director Masahiro Sakurai has started a new YouTube channel called "Masahiro Sakurai on Creating Games." Check out the latest batch of uploaded content via the embedded video below: https://www.youtube.com/watch?v=v6ozfbqNa54 Put Parameters in Brackets [Programming & Tech] When balancing a complicated game, numerous people may be adjusting parameters, so it needs to … Continue reading Video: Super Smash Bros. Ultimate director Masahiro Sakurai talks about how he handles numerous people adjusting parameters when balancing a complicated game

Video: Super Smash Bros. Ultimate director Masahiro Sakurai explains why it’s important to do all you can now so you don’t regret it later

Super Smash Bros. Ultimate director Masahiro Sakurai has started a new YouTube channel called "Masahiro Sakurai on Creating Games." Check out the latest batch of uploaded content via the embedded video below: https://www.youtube.com/watch?v=MPSFfqxpVJk You'll Forget the Hardship, But the Game Will Endure! [Work Ethic] A creative work will continue to exist for all-time. Even in … Continue reading Video: Super Smash Bros. Ultimate director Masahiro Sakurai explains why it’s important to do all you can now so you don’t regret it later

Video: Super Smash Bros. Ultimate director Masahiro Sakurai explains how COVID-19 completely changed the way he and his team work at Sora

Super Smash Bros. Ultimate director Masahiro Sakurai has started a new YouTube channel called "Masahiro Sakurai on Creating Games." Check out the latest batch of uploaded content via the embedded video below: https://www.youtube.com/watch?v=YXudgEHF78M Sora's Work-From-Home Strategies [Grab Bag] It was thought that the COVID-19 pandemic might not hit the game industry as hard as others, … Continue reading Video: Super Smash Bros. Ultimate director Masahiro Sakurai explains how COVID-19 completely changed the way he and his team work at Sora

Video: Super Smash Bros. Ultimate director Masahiro Sakurai explains how opposing elements will heighten and amplify the best parts of your game

Super Smash Bros. Ultimate director Masahiro Sakurai has started a new YouTube channel called "Masahiro Sakurai on Creating Games." Check out the latest batch of uploaded content via the embedded video below: https://www.youtube.com/watch?v=j45EIuChfqs Falling Sells the Feeling of Flight [Game Essence] If you want your players to truly experience the thrill of flight, you need … Continue reading Video: Super Smash Bros. Ultimate director Masahiro Sakurai explains how opposing elements will heighten and amplify the best parts of your game

Video: Super Smash Bros. Ultimate director Masahiro Sakurai explores a few ways you can make simplistic and repetitive sequences more fun

Super Smash Bros. Ultimate director Masahiro Sakurai has started a new YouTube channel called "Masahiro Sakurai on Creating Games." Check out the latest batch of uploaded content via the embedded video below: https://www.youtube.com/watch?v=IM9P9NIKo10 Good Errands and Bad Errands [Planning & Game Design] Many games rely on repeating the same gameplay, which naturally leads to simplistic … Continue reading Video: Super Smash Bros. Ultimate director Masahiro Sakurai explores a few ways you can make simplistic and repetitive sequences more fun

Video: Super Smash Bros. Ultimate director Masahiro Sakurai explains why you need to do what you can to make CG models feel like they belong in your game world

Super Smash Bros. Ultimate director Masahiro Sakurai has started a new YouTube channel called "Masahiro Sakurai on Creating Games." Check out the latest batch of uploaded content via the embedded video below: https://www.youtube.com/watch?v=A6Rbb5sK4nI Get the Sense of Scale Right [Graphics] The CG models we make for games don't come with a built-in sense of scale. … Continue reading Video: Super Smash Bros. Ultimate director Masahiro Sakurai explains why you need to do what you can to make CG models feel like they belong in your game world