Video: Super Smash Bros. Ultimate director Masahiro Sakurai introduces a concept he uses that lets him pour himself into his work and push onward with proposals

Super Smash Bros. Ultimate director Masahiro Sakurai has started a new YouTube channel called "Masahiro Sakurai on Creating Games." Check out the latest batch of uploaded content via the embedded video below: https://www.youtube.com/watch?v=UVnLW47cpFk Keep Your Internal Pressure High [Work Ethic] There's a concept I utilize that lets me pour myself into my work and push … Continue reading Video: Super Smash Bros. Ultimate director Masahiro Sakurai introduces a concept he uses that lets him pour himself into his work and push onward with proposals

Video: Say hello to Exeggutor while listening to Yankee Doodle on Pokémon Kids TV

In 2019, The Pokémon Company opened a brand-new YouTube channel called Pokémon Kids TV, which is aimed at young Pokémon fans. You can check out the latest batch of content uploaded to the channel in the embedded video below: https://www.youtube.com/shorts/g-F0Zl3l_YE Pokémon Shorts - Say Hello to Exeggutor! - #PokemonFunVideo #PokemonKidsTV​ https://www.youtube.com/shorts/8tpazEYIo4w Pokémon Shorts - Pokémon … Continue reading Video: Say hello to Exeggutor while listening to Yankee Doodle on Pokémon Kids TV

Video: Super Smash Bros. Ultimate director Masahiro Sakurai explains how it tends to be a lot of work to make animations for all the unique body types in Smash Bros.

Super Smash Bros. Ultimate director Masahiro Sakurai has started a new YouTube channel called "Masahiro Sakurai on Creating Games." Check out the latest batch of uploaded content via the embedded video below: https://www.youtube.com/watch?v=0xHE3ypX96U Damage Animations [Animation] Damage animations are a type of feedback from the game to the player, so they're actually very important! With … Continue reading Video: Super Smash Bros. Ultimate director Masahiro Sakurai explains how it tends to be a lot of work to make animations for all the unique body types in Smash Bros.

Video: Super Smash Bros. Ultimate director Masahiro Sakurai discusses some experiences he’s had that he’ll never forget

Super Smash Bros. Ultimate director Masahiro Sakurai has started a new YouTube channel called "Masahiro Sakurai on Creating Games." Check out the latest batch of uploaded content via the embedded video below: https://www.youtube.com/watch?v=6P8zwwQ9OhU Unexpected Results [Design Specifics] It's nice to release a game and be wholly satisfied in how it came out! But when you're … Continue reading Video: Super Smash Bros. Ultimate director Masahiro Sakurai discusses some experiences he’s had that he’ll never forget

Video: Super Smash Bros. Ultimate director Masahiro Sakurai explains how a product has to meet certain standards and follow guidelines like ESRB game ratings before it can see the light of day

Super Smash Bros. Ultimate director Masahiro Sakurai has started a new YouTube channel called "Masahiro Sakurai on Creating Games." Check out the latest batch of uploaded content via the embedded video below: https://www.youtube.com/watch?v=HgvheCHsExA Guidelines [Grab Bag] All sorts of rules govern the products we see. Before a product can see the light of day, it … Continue reading Video: Super Smash Bros. Ultimate director Masahiro Sakurai explains how a product has to meet certain standards and follow guidelines like ESRB game ratings before it can see the light of day

Video: Super Smash Bros. Ultimate director Masahiro Sakurai explains how throwing realistic and cartoony characters all into a game as-is might not result in a cohesive visual style

Super Smash Bros. Ultimate director Masahiro Sakurai has started a new YouTube channel called "Masahiro Sakurai on Creating Games." Check out the latest batch of uploaded content via the embedded video below: https://www.youtube.com/watch?v=luB-5GqW55Q A Fight Between Live Action and Animation [Graphics] Some characters are realistic! Some characters are cartoony! Just throwing them all into a … Continue reading Video: Super Smash Bros. Ultimate director Masahiro Sakurai explains how throwing realistic and cartoony characters all into a game as-is might not result in a cohesive visual style

Video: Super Smash Bros. Ultimate director Masahiro Sakurai introduces a basic, sensible method he uses to keep everything in order

Super Smash Bros. Ultimate director Masahiro Sakurai has started a new YouTube channel called "Masahiro Sakurai on Creating Games." Check out the latest batch of uploaded content via the embedded video below: https://www.youtube.com/watch?v=ZzCfzwe23kw Staying Organized with Hierarchical Outlines [Planning & Game Design] Have you ever had trouble organizing ideas, proposals, spec docs, stories, or reports? … Continue reading Video: Super Smash Bros. Ultimate director Masahiro Sakurai introduces a basic, sensible method he uses to keep everything in order

Video: Super Smash Bros. Ultimate director Masahiro Sakurai discusses a type of bug testing that’s become physically impossible to complete

Super Smash Bros. Ultimate director Masahiro Sakurai has started a new YouTube channel called "Masahiro Sakurai on Creating Games." Check out the latest batch of uploaded content via the embedded video below: https://www.youtube.com/watch?v=yIXB0vGJBuw Bug Testing Never Ends [Team Management] When the number of elements in a game increases, it's not addition, it's multiplication! Today, I'll … Continue reading Video: Super Smash Bros. Ultimate director Masahiro Sakurai discusses a type of bug testing that’s become physically impossible to complete