Video: Super Smash Bros. Ultimate director Masahiro Sakurai talks about playing games in front of other people

Super Smash Bros. Ultimate director Masahiro Sakurai has started a new YouTube channel called "Masahiro Sakurai on Creating Games." Check out the latest batch of uploaded content via the embedded video below: https://www.youtube.com/watch?v=j6pnwcuP78g Playing Games in Front of Other People [Marketing] For some reason, I find myself playing games in front of other people rather … Continue reading Video: Super Smash Bros. Ultimate director Masahiro Sakurai talks about playing games in front of other people

Video: Super Smash Bros. Ultimate director Masahiro Sakurai talks about using parameters to establish characters

Super Smash Bros. Ultimate director Masahiro Sakurai has started a new YouTube channel called "Masahiro Sakurai on Creating Games." Check out the latest batch of uploaded content via the embedded video below: https://www.youtube.com/watch?v=zwiS1L6QVY0 Using Parameters to Establish Characters [Planning & Game Design] Games are made up of sets of numbers, but it's up to their … Continue reading Video: Super Smash Bros. Ultimate director Masahiro Sakurai talks about using parameters to establish characters

Video: Nintendo highlights Super Smash Bros. Ultimate among several other Nintendo Switch games that feature Princess Peach including the new Princess Peach Showtime!

Nintendo is now highlighting a number of Nintendo Switch games featuring Princess Peach. Read on below to learn more: https://twitter.com/NintendoEurope/status/1776927904024190985 These games may have you shouting, “It’s Peach time!” Regal and kind, Peach is the beloved princess of the Mushroom Kingdom. But don’t let her formal gown and crown fool you, she’s not afraid to … Continue reading Video: Nintendo highlights Super Smash Bros. Ultimate among several other Nintendo Switch games that feature Princess Peach including the new Princess Peach Showtime!

Video: Super Smash Bros. Ultimate director Masahiro Sakurai explains why it’s important to make ambient sounds as natural and subtle as possible

Super Smash Bros. Ultimate director Masahiro Sakurai has started a new YouTube channel called "Masahiro Sakurai on Creating Games." Check out the latest batch of uploaded content via the embedded video below: https://www.youtube.com/watch?v=jAgi6Uk1CU0 Balancing Ambient Sounds [Audio] Ambient sounds are likely the least exciting audio you'll hear in a game. All the same, they're vital … Continue reading Video: Super Smash Bros. Ultimate director Masahiro Sakurai explains why it’s important to make ambient sounds as natural and subtle as possible

Video: Super Smash Bros. Ultimate director Masahiro Sakurai examines games that can really pull you in, even without any inherent push and pull

Super Smash Bros. Ultimate director Masahiro Sakurai has started a new YouTube channel called "Masahiro Sakurai on Creating Games." Check out the latest batch of uploaded content via the embedded video below: https://www.youtube.com/watch?v=4SFOO23m-bI Making "Work" Games Fun [Game Essence] While this episode falls under the Game Essence category, game essence isn't the only thing that … Continue reading Video: Super Smash Bros. Ultimate director Masahiro Sakurai examines games that can really pull you in, even without any inherent push and pull

Niantic has resolved a technical issue causing all Pikachu, Ph.D. caught so far to have the same CP, Attack, Defense and HP in Pokémon GO

Niantic is continuing to announce new events and content for Pokémon GO. Read on below to learn more: Spectacular Showcase updates await at a PokéStop near you—plus a clever Pikachu debuts, too! Trainers, A spectacular slew of improvements are now available at a PokéStop Showcase near you! New avatar items and a clever Pikachu debut … Continue reading Niantic has resolved a technical issue causing all Pikachu, Ph.D. caught so far to have the same CP, Attack, Defense and HP in Pokémon GO

Video: Super Smash Bros. Ultimate director Masahiro Sakurai explains how you’ll need a system for implementing handicap settings for more casual games that will be enjoyed by a wider audience

Super Smash Bros. Ultimate director Masahiro Sakurai has started a new YouTube channel called "Masahiro Sakurai on Creating Games." Check out the latest batch of uploaded content via the embedded video below: https://www.youtube.com/watch?v=-aA_mjpCPMg Handicap Systems [Design Specifics] In competitive scenes, it's expected for each player's skill to be directly reflected—but not all games need to … Continue reading Video: Super Smash Bros. Ultimate director Masahiro Sakurai explains how you’ll need a system for implementing handicap settings for more casual games that will be enjoyed by a wider audience

Video: Super Smash Bros. Ultimate director Masahiro Sakurai defines “game essence” as risk and reward, and explores how it impacts the push and pull at the heart of games

Super Smash Bros. Ultimate director Masahiro Sakurai has started a new YouTube channel called "Masahiro Sakurai on Creating Games." Check out the latest batch of uploaded content via the embedded video below: https://www.youtube.com/watch?v=EehkCHMll2o B: Game Essence 1 (Category Compilation) #01~#06 In Category B: Game Essence, I define "game essence" as risk and reward, and explore … Continue reading Video: Super Smash Bros. Ultimate director Masahiro Sakurai defines “game essence” as risk and reward, and explores how it impacts the push and pull at the heart of games