Nintendo announces official partnership with Generation Esports to add Super Smash Bros. Ultimate, Mario Kart 8 Deluxe and Splatoon 3 to their competitive offerings for middle schools this spring season

Nintendo has teamed up with Generation Esports to bring competitive fun to participating middle schools. Read on below to learn more: We’re excited to share an official partnership with @JoinGenEsports , adding #SmashBrosUltimate, #MarioKart 8 Deluxe, and #Splatoon3 to their competitive offerings for middle schools this spring season! Generation Esports is proud to announce our … Continue reading Nintendo announces official partnership with Generation Esports to add Super Smash Bros. Ultimate, Mario Kart 8 Deluxe and Splatoon 3 to their competitive offerings for middle schools this spring season

Full content details revealed for the new Pokémon TCG: Lucario VSTAR Special Collection, which is now available at the Pokémon Center and where Pokémon TCG products are sold

New Pokémon TCG products are officially available now from The Pokémon Company International. Read on below to learn more: Pokémon TCG: Lucario VSTAR Special Collection Launch: February 17, 2023 Channeling all of its determination and might, Lucario VSTAR unleashes an Aura Star for the ages. In this collection, you get playable foil cards featuring Lucario … Continue reading Full content details revealed for the new Pokémon TCG: Lucario VSTAR Special Collection, which is now available at the Pokémon Center and where Pokémon TCG products are sold

Video: Super Smash Bros. Ultimate director Masahiro Sakurai explains why all games need rewards and how designers need to come up with ways for players to spend or use them

Super Smash Bros. Ultimate director Masahiro Sakurai has started a new YouTube channel called "Masahiro Sakurai on Creating Games." Check out the latest batch of uploaded content via the embedded video below: https://www.youtube.com/watch?v=SpwQkNzNsXk Consider Rewards First [Game Essence] All games need rewards, but simply having them isn't enough. You also need ways for players to … Continue reading Video: Super Smash Bros. Ultimate director Masahiro Sakurai explains why all games need rewards and how designers need to come up with ways for players to spend or use them

Video: Super Smash Bros. Ultimate director Masahiro Sakurai explains the concept of Meteos via an animated proposal that he put together

Super Smash Bros. Ultimate director Masahiro Sakurai has started a new YouTube channel called "Masahiro Sakurai on Creating Games." Check out the latest batch of uploaded content via the embedded video below: https://www.youtube.com/watch?v=snHecpmPeJs Meteos [Game Concepts] Officially, my credit in Meteos is listed as "game design." My goal was to create a puzzle game with … Continue reading Video: Super Smash Bros. Ultimate director Masahiro Sakurai explains the concept of Meteos via an animated proposal that he put together

Video: Super Smash Bros. Ultimate director Masahiro Sakurai goes into the mindset a game designer might need

Super Smash Bros. Ultimate director Masahiro Sakurai has started a new YouTube channel called "Masahiro Sakurai on Creating Games." Check out the latest batch of uploaded content via the embedded video below: https://www.youtube.com/watch?v=3qEKNxp_-Qs Say No to Slow! [Design Specifics] Players are busy people! They value their free time! They don't want to wait for the … Continue reading Video: Super Smash Bros. Ultimate director Masahiro Sakurai goes into the mindset a game designer might need