New Lucky Spin event will begin in Pokémon Café ReMix on August 30 to allow you to get Mewtwo and Shiny Greninja

Pokémon Café ReMix is now available for download on Nintendo Switch via the Nintendo eShop. The free-to-play game is also available for iOS (App Store) and Android (Google Play) devices. New events and content are regularly being added to the long-running puzzle game and frequent basis. Read on below to learn more: https://twitter.com/pokemaze_JP/status/1696039916717920631 Source: Nintendo.com

Part one of the Final Chapter of the Main Story Villain Arc has now been added to Pokémon Masters EX where Paulo leads Team Break as they infiltrate Team Rocket’s hideout

Pokémon Masters EX, the strategy and battling Pokémon game for mobile platforms, is now available for download on the App Store (iOS) and Google Play (Android). In celebration of the game's popularity, special in-game events and rewards are being offered for all players to take part in on a regular basis. Read on below to … Continue reading Part one of the Final Chapter of the Main Story Villain Arc has now been added to Pokémon Masters EX where Paulo leads Team Break as they infiltrate Team Rocket’s hideout

Video: New Pokémon Masters EX trailer promotes the conclusion to Main Story’s Villain Arc, the prelude to the Final Chapter will be added today, August 27, and the Final Chapter will be added on September 3

Pokémon Masters EX, the strategy and battling Pokémon game for mobile platforms, is now available for download on the App Store (iOS) and Google Play (Android). In celebration of the game's popularity, special in-game events and rewards are being offered for all players to take part in on a regular basis. Read on below to … Continue reading Video: New Pokémon Masters EX trailer promotes the conclusion to Main Story’s Villain Arc, the prelude to the Final Chapter will be added today, August 27, and the Final Chapter will be added on September 3

Video: Super Smash Bros. Ultimate director Masahiro Sakurai discusses some experiences he’s had that he’ll never forget

Super Smash Bros. Ultimate director Masahiro Sakurai has started a new YouTube channel called "Masahiro Sakurai on Creating Games." Check out the latest batch of uploaded content via the embedded video below: https://www.youtube.com/watch?v=6P8zwwQ9OhU Unexpected Results [Design Specifics] It's nice to release a game and be wholly satisfied in how it came out! But when you're … Continue reading Video: Super Smash Bros. Ultimate director Masahiro Sakurai discusses some experiences he’s had that he’ll never forget

Video: Super Smash Bros. Ultimate director Masahiro Sakurai explains how a product has to meet certain standards and follow guidelines like ESRB game ratings before it can see the light of day

Super Smash Bros. Ultimate director Masahiro Sakurai has started a new YouTube channel called "Masahiro Sakurai on Creating Games." Check out the latest batch of uploaded content via the embedded video below: https://www.youtube.com/watch?v=HgvheCHsExA Guidelines [Grab Bag] All sorts of rules govern the products we see. Before a product can see the light of day, it … Continue reading Video: Super Smash Bros. Ultimate director Masahiro Sakurai explains how a product has to meet certain standards and follow guidelines like ESRB game ratings before it can see the light of day

Video: Super Smash Bros. Ultimate director Masahiro Sakurai explains how throwing realistic and cartoony characters all into a game as-is might not result in a cohesive visual style

Super Smash Bros. Ultimate director Masahiro Sakurai has started a new YouTube channel called "Masahiro Sakurai on Creating Games." Check out the latest batch of uploaded content via the embedded video below: https://www.youtube.com/watch?v=luB-5GqW55Q A Fight Between Live Action and Animation [Graphics] Some characters are realistic! Some characters are cartoony! Just throwing them all into a … Continue reading Video: Super Smash Bros. Ultimate director Masahiro Sakurai explains how throwing realistic and cartoony characters all into a game as-is might not result in a cohesive visual style