Video: Super Smash Bros. Ultimate director Masahiro Sakurai explains how it tends to be a lot of work to make animations for all the unique body types in Smash Bros.

Super Smash Bros. Ultimate director Masahiro Sakurai has started a new YouTube channel called "Masahiro Sakurai on Creating Games." Check out the latest batch of uploaded content via the embedded video below: https://www.youtube.com/watch?v=0xHE3ypX96U Damage Animations [Animation] Damage animations are a type of feedback from the game to the player, so they're actually very important! With … Continue reading Video: Super Smash Bros. Ultimate director Masahiro Sakurai explains how it tends to be a lot of work to make animations for all the unique body types in Smash Bros.

Video: Super Smash Bros. Ultimate director Masahiro Sakurai discusses some experiences he’s had that he’ll never forget

Super Smash Bros. Ultimate director Masahiro Sakurai has started a new YouTube channel called "Masahiro Sakurai on Creating Games." Check out the latest batch of uploaded content via the embedded video below: https://www.youtube.com/watch?v=6P8zwwQ9OhU Unexpected Results [Design Specifics] It's nice to release a game and be wholly satisfied in how it came out! But when you're … Continue reading Video: Super Smash Bros. Ultimate director Masahiro Sakurai discusses some experiences he’s had that he’ll never forget

Video: Super Smash Bros. Ultimate director Masahiro Sakurai explains how a product has to meet certain standards and follow guidelines like ESRB game ratings before it can see the light of day

Super Smash Bros. Ultimate director Masahiro Sakurai has started a new YouTube channel called "Masahiro Sakurai on Creating Games." Check out the latest batch of uploaded content via the embedded video below: https://www.youtube.com/watch?v=HgvheCHsExA Guidelines [Grab Bag] All sorts of rules govern the products we see. Before a product can see the light of day, it … Continue reading Video: Super Smash Bros. Ultimate director Masahiro Sakurai explains how a product has to meet certain standards and follow guidelines like ESRB game ratings before it can see the light of day

Pokémon GO is among the top 10 games by US consumer spending in July 2023

The NPD Group has revealed which games were top sellers in the U.S. for a past month including Pokémon Scarlet and Violet. The full results in each relevant category are as follows: July 2023 Top 20 Best-Selling Premium Games https://twitter.com/MatPiscatella/status/1693627938569097422 YTD 2023 Top 20 Best-Selling Premium Games https://twitter.com/MatPiscatella/status/1693628550740414820 In Mobile content, Sensor Tower reports the top 10 games by U.S. consumer spending … Continue reading Pokémon GO is among the top 10 games by US consumer spending in July 2023

July 2023 NPD: Pokémon Scarlet and Violet are the 20th best-selling games of the year so far

The NPD Group has revealed which games were top sellers in the U.S. for a past month including Pokémon Scarlet and Violet. The full results in each relevant category are as follows: July 2023 Top 20 Best-Selling Premium Games https://twitter.com/MatPiscatella/status/1693627938569097422 YTD 2023 Top 20 Best-Selling Premium Games https://twitter.com/MatPiscatella/status/1693628550740414820 In Mobile content, Sensor Tower reports the top 10 games by U.S. consumer spending … Continue reading July 2023 NPD: Pokémon Scarlet and Violet are the 20th best-selling games of the year so far

Video: Super Smash Bros. Ultimate director Masahiro Sakurai explains how throwing realistic and cartoony characters all into a game as-is might not result in a cohesive visual style

Super Smash Bros. Ultimate director Masahiro Sakurai has started a new YouTube channel called "Masahiro Sakurai on Creating Games." Check out the latest batch of uploaded content via the embedded video below: https://www.youtube.com/watch?v=luB-5GqW55Q A Fight Between Live Action and Animation [Graphics] Some characters are realistic! Some characters are cartoony! Just throwing them all into a … Continue reading Video: Super Smash Bros. Ultimate director Masahiro Sakurai explains how throwing realistic and cartoony characters all into a game as-is might not result in a cohesive visual style

Famitsu sales: Pokémon Scarlet and Violet reappear in the top 10 with an additional 7,128 units sold in Japan alone, Super Smash Bros. Ultimate reappears with 7,819 units sold

Pokémon Scarlet and Violet have reappeared in the top 20 of the Famitsu sales charts in Japan. The latest Japanese sales charts are as follows: Software Sales (followed by lifetime sales) 8/7/23 – 8/13/23 [NSW] Pikmin 4 (Nintendo, 07/21/23) – 69,989 (666,377) [NSW] Mario Kart 8 Deluxe (Nintendo, 04/28/17) – 16,177 (5,426,782) [NSW] The Legend of Zelda: Tears of the … Continue reading Famitsu sales: Pokémon Scarlet and Violet reappear in the top 10 with an additional 7,128 units sold in Japan alone, Super Smash Bros. Ultimate reappears with 7,819 units sold

Video: Super Smash Bros. Ultimate director Masahiro Sakurai introduces a basic, sensible method he uses to keep everything in order

Super Smash Bros. Ultimate director Masahiro Sakurai has started a new YouTube channel called "Masahiro Sakurai on Creating Games." Check out the latest batch of uploaded content via the embedded video below: https://www.youtube.com/watch?v=ZzCfzwe23kw Staying Organized with Hierarchical Outlines [Planning & Game Design] Have you ever had trouble organizing ideas, proposals, spec docs, stories, or reports? … Continue reading Video: Super Smash Bros. Ultimate director Masahiro Sakurai introduces a basic, sensible method he uses to keep everything in order