Video: Super Smash Bros. Ultimate director Masahiro Sakurai takes a deliberate look at Visual Effects in Slow Motion

Super Smash Bros. Ultimate director Masahiro Sakurai has started a new YouTube channel called "Masahiro Sakurai on Creating Games." Check out the latest batch of uploaded content via the embedded video below: https://www.youtube.com/watch?v=353K_6kPqeE Visual Effects in Slow Motion [Effects] The effects I've discussed so far are all present in the visuals of games, so if … Continue reading Video: Super Smash Bros. Ultimate director Masahiro Sakurai takes a deliberate look at Visual Effects in Slow Motion

Video: Super Smash Bros. Ultimate director Masahiro Sakurai discusses the follow-through period of recovery that follows certain animations such as attacks in games

Super Smash Bros. Ultimate director Masahiro Sakurai has started a new YouTube channel called "Masahiro Sakurai on Creating Games." Check out the latest batch of uploaded content via the embedded video below: https://www.youtube.com/watch?v=cIB0BUe6Ihk Follow-Throughs Make the Impact [Animation] The follow-through is the period of recovery that follows certain animations such as attacks. The real takeaway … Continue reading Video: Super Smash Bros. Ultimate director Masahiro Sakurai discusses the follow-through period of recovery that follows certain animations such as attacks in games

Nintendo announces official partnership with Generation Esports to add Super Smash Bros. Ultimate, Mario Kart 8 Deluxe and Splatoon 3 to their competitive offerings for middle schools this spring season

Nintendo has teamed up with Generation Esports to bring competitive fun to participating middle schools. Read on below to learn more: We’re excited to share an official partnership with @JoinGenEsports , adding #SmashBrosUltimate, #MarioKart 8 Deluxe, and #Splatoon3 to their competitive offerings for middle schools this spring season! Generation Esports is proud to announce our … Continue reading Nintendo announces official partnership with Generation Esports to add Super Smash Bros. Ultimate, Mario Kart 8 Deluxe and Splatoon 3 to their competitive offerings for middle schools this spring season

Video: Super Smash Bros. Ultimate director Masahiro Sakurai explains why all games need rewards and how designers need to come up with ways for players to spend or use them

Super Smash Bros. Ultimate director Masahiro Sakurai has started a new YouTube channel called "Masahiro Sakurai on Creating Games." Check out the latest batch of uploaded content via the embedded video below: https://www.youtube.com/watch?v=SpwQkNzNsXk Consider Rewards First [Game Essence] All games need rewards, but simply having them isn't enough. You also need ways for players to … Continue reading Video: Super Smash Bros. Ultimate director Masahiro Sakurai explains why all games need rewards and how designers need to come up with ways for players to spend or use them

Video: Super Smash Bros. Ultimate director Masahiro Sakurai explains the concept of Meteos via an animated proposal that he put together

Super Smash Bros. Ultimate director Masahiro Sakurai has started a new YouTube channel called "Masahiro Sakurai on Creating Games." Check out the latest batch of uploaded content via the embedded video below: https://www.youtube.com/watch?v=snHecpmPeJs Meteos [Game Concepts] Officially, my credit in Meteos is listed as "game design." My goal was to create a puzzle game with … Continue reading Video: Super Smash Bros. Ultimate director Masahiro Sakurai explains the concept of Meteos via an animated proposal that he put together

Video: Super Smash Bros. Ultimate director Masahiro Sakurai goes into the mindset a game designer might need

Super Smash Bros. Ultimate director Masahiro Sakurai has started a new YouTube channel called "Masahiro Sakurai on Creating Games." Check out the latest batch of uploaded content via the embedded video below: https://www.youtube.com/watch?v=3qEKNxp_-Qs Say No to Slow! [Design Specifics] Players are busy people! They value their free time! They don't want to wait for the … Continue reading Video: Super Smash Bros. Ultimate director Masahiro Sakurai goes into the mindset a game designer might need

Video: Super Smash Bros. Ultimate director Masahiro Sakurai explains how creators have to compete with new releases as well as with countless works from the past

Super Smash Bros. Ultimate director Masahiro Sakurai has started a new YouTube channel called "Masahiro Sakurai on Creating Games." Check out the latest batch of uploaded content via the embedded video below: https://www.youtube.com/watch?v=EhcitspNMuI Competing with the Past [Grab Bag] With all the subscription services available nowadays, consumers have a tremendous amount of media available at … Continue reading Video: Super Smash Bros. Ultimate director Masahiro Sakurai explains how creators have to compete with new releases as well as with countless works from the past

Nintendo has sold 122.55 million units of the Nintendo Switch console and 994.30 million units of Nintendo Switch software as of December 31, 2022

As part of Nintendo’s latest financial highlights release, the company has revealed updated sales figures for several of its million-seller titles, including multiple Pokémon-related games that continue performing exceptionally well: Pokémon Scarlet and Violet have sold 20.61 million units as of December 31, 2022 Pokémon Legends: Arceus has sold 14.63 million units as of December 31, … Continue reading Nintendo has sold 122.55 million units of the Nintendo Switch console and 994.30 million units of Nintendo Switch software as of December 31, 2022