Pumpkaboo, #710 – Pumpkin Pokémon

The pumpkin body is inhabited by a spirit trapped in this world. As the sun sets, it becomes restless and active. It is said to carry wandering spirits to the place where they belong so they can move on. Type: Ghost/Grass Category: Pumpkin Ability: Pickup, where the Pokémon may pick up items. Or Frisk, where the Pokémon … Continue reading Pumpkaboo, #710 – Pumpkin Pokémon

Trevenant, #709 – Elder Tree Pokémon

It can control trees at will. It will trap people who harm the forest, so they can never leave. Using its roots as a nervous system, it controls the trees in the forest. It's kind to the Pokémon that reside in its body. Type: Ghost/Grass Category: Elder Tree Ability: Natural Cure, where all status conditions heal when … Continue reading Trevenant, #709 – Elder Tree Pokémon

Phantump, #708 – Stump Pokémon

These Pokémon are created when spirits possess rotten tree stumps. They prefer to live in abandoned forests. According to old tales, these Pokémon are stumps possessed by the spirits of children who died while lost in the forest. Type: Ghost/Grass Category: Stump Ability: Natural Cure, where all status conditions heal when the Pokémon switches out. Or Frisk, … Continue reading Phantump, #708 – Stump Pokémon

Klefki, #707 – Key Ring Pokémon

These key collectors threaten any attackers by fiercely jingling their keys at them. It never lets go of a key that it likes, so people give it the keys to vaults and safes as a way to prevent crime. Type: Steel/Fairy Category: Key Ring Ability: Prankster, which gives priority to a status move. Hidden Ability: Magician, where the … Continue reading Klefki, #707 – Key Ring Pokémon

Goodra, #706 – Dragon Pokémon

This very friendly Dragon-type Pokémon will hug its beloved Trainer, leaving that Trainer covered in sticky slime. It attacks with retractable horns. It throws a punch that's the equivalent of the force of a hundred pro boxers. Type: Dragon Category: Dragon Ability: Hydration, which heals status conditions if it's raining. Or Sap Sipper, which boosts … Continue reading Goodra, #706 – Dragon Pokémon

Sliggoo, #705 – Soft Tissue Pokémon

It drives away opponents by excreting a sticky liquid that can dissolve anything. Its eyes devolved, so it can't see anything. Its four horns are a high-performance radar system. It uses them to sense sounds and smells, rather than using ears or a nose. Type: Dragon Category: Soft Tissue Ability: Hydration, which heals status conditions … Continue reading Sliggoo, #705 – Soft Tissue Pokémon

Goomy, #704 – Soft Tissue Pokémon

The weakest Dragon-type Pokémon, it lives in damp, shady places, so its body doesn't dry out. It's covered in a slimy membrane that makes any punches or kicks slide off it harmlessly. Type: Dragon Category: Soft Tissue Ability: Hydration, which heals status conditions if it's raining. Or Sap Sipper, which boosts the Attack stat when … Continue reading Goomy, #704 – Soft Tissue Pokémon

Carbink, #703 – Jewel Pokémon

Born from the temperatures and pressures deep underground, it fires beams from the stone in its head. It has slept underground for hundreds of millions of years since its birth. It's occasionally found during the excavation of caves. Type: Rock/Fairy Category: Jewel Ability: Clear Body, which prevents other Pokémon from lowering its stats. Hidden Ability: … Continue reading Carbink, #703 – Jewel Pokémon